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Last Updated: Year 16 Day 35
Any ship(s) received through CP exchange can only be spawned when inside a powered spaceport or landing pad.
The Technical Database (TB) contains all data related to a specific class of ship.

Type name Kind of ship (ISD, VSD, etc)
Class Capital - freighter - fighter
Length In meters
Hull Resistance of the hull of a ship, classic A/B system where A shows the actual state of the hull and the B is the max level.
When hull = 0/B, ship is destroyed. B is depending of the class.
Hyperspeed Speed coefficient used to calculate the time to travel between 2 star systems. The maximum hyperspeed any ship can reach is 15.
Sublight speed Speed coefficient used to calculate the time to travel inside a system. The maximum sublight speed any ship can reach is 150.
Max speed Speed coefficient used to calculate the time to travel on a planet.
Max passengers Max number of passengers that the ship can carry.
Weight/Volume Weight and volume of the ship, see also capacity.
Weight/Vol. Capacity A ship can carry as many smaller ships, vehicles and/or raw material until one of these numbers is reached by adding up all the weight/volume numbers of the ships, vehicles and raw material.

This is depending on whether it has a Docking Bay and/or Hangar Bay. See Special Characteristics
Repulsor Ships equipped with repulsor can land, others simply cannot.
Deflector shields A/B system. All laser hits and so decrease the A till X = 0. When A = 0, the hull begins to decrease if further hits.
Ionic capacitance A/B system. Only ion weapons can decrease A. When A = 0, ship is disable (can't move, fire, flee).
Weapon systems Listing of all weapons that are mounted on the ship hull
Escape pods If there are A pods, then A-1 passengers and the commander can escape, or A passengers can escape. See the Movement: Escape Pods rules.
Sensors Allows the detection of other entities (ships, stations, vehicles...) at nearby locations. For more details, see the Vision rules.
ECM Electronic counter measures, used as cloaking device with Sensors. This can also include non electronic counter measures in regards to stealth eg. dark paints, etc. See the Vision rules.
Energy Available energy on the ship.
Manoeuvrability 1-10
1 is for heavy capital ships (ISD or so)
10 is for yet to be researched fighters.
Special Characteristics/ Modifications List the special features of the facility:
Docking Bay - Ships can land inside ship
Hangar Bay - Vehicles can park inside ship
Gravity Generators - has a gravity well projector and generators that, when turned on, prevent ships in the nearby area from fleeing into hyperspace. See the Movement rules.
Unique - Only one of this type ship can ever be built
Raw Materials needed List of all required resources to build this kind of ship
Value This is the base value of the ship. This price does not include any overhead or taxes that will be due at the time of construction. This number is automatically calculated and is hidden.
Datacard owned by List of all publicly known factions that own a datacard to this ship type
CP Price This is the cost of the ship on the CP Exchange System.
Note: only a few ships are available on the exchange

These are the ships that will be available at the beginning of the Combine. More ships can be added later by making use of Research and Development.

Super Capitals Capital Ships Frigates Corvettes Heavy Freighters Light Freighters Gunboats Fighters Satellites Cargo Containers Space Debris
Super Star Destroyer
MC80 Home One Class Star Cruiser
Victory Star Destroyer I
Dreadnaught-class Heavy Cruiser
Darkstar Battleship
C-3 Passenger Liner
Interdictor-class Heavy Cruiser
Lictor-class Dungeon Ship
Ithorian Herd Ship
Modular Taskforce Cruiser
Lucrehulk 3210 Battleship
Pulsar Battle Cruiser
Battle Dragon
Acclamator I-class Assault Ship
Supremacy-class Attack Ship
Imperial Star Destroyer I
M-Class Mon Calamari Luxury Liner
Strike-Class Medium Cruiser
Veltraa-Class Cruiser
Carrack/S-class Light Cruiser
Lancer-class Frigate
Neutron Star-class bulk cruiser
Nebulon-B Frigate
Star Galleon-class Frigate
Nova-class Battle Cruiser
Escort Carrier
Guardian-class Medium Cruiser
Quasar Fire-class Bulk Cruiser
Sabaoth Destroyer
C-9979 Landing Ship
Carrack/I-class Light Cruiser
Kaloth BattleCruiser
Namana-class Light Cruiser
Medicae-class Nebulon-B Frigate
Tartan Patrol Cruiser
Belarus Medium Cruiser
Belarus Medium Carrier
Hammerhead Cruiser
Arquitens Light Cruiser
Marauder-class Corvette
CR-90 Corvette
Consular-class Cruiser
DP-20a Gunship
DP-20b Gunship
IPV-1 System Patrol Craft
DP-20c Gunship
CR-90 Assassin-class Corvette
CR-92R Battle Corvette
Y-Head Corvette
Bayonet-class Light Cruiser
CR-70 Corvette
Fairwind-class Gunship
Adz Patrol Destroyer
Foray-Class Blockade Runner
BFF-1 Bulk Freighter
GR-75 Medium Transport
Modular Conveyor
Mobquet Medium Transport
Action VI Transport
AA-9 Transport
Tabder-class Heavy Hauler
AT-AT Barge
Hardcell-class transport
GRZ-6B Wrecker
Xiytiar Super Transport
W-23 Star Hauler
Class VI Bulk Freighter
Corellian Star Shuttle
Space Master Medium Transport
Lambda Shuttle
DX-9 Dropship
Delta-Class JV-7 Escort Shuttle
G-1A Transport
Personal Luxury Yacht 3000
Gamma Assault Shuttle
J-type 327 Starship
J-type 322 Starship
H-type Yacht
Barloz-class Freighter
Muurian Transport
Infiltrator Star Courier
Zeta-class Long-Range Shuttle
Sheathipede-class Transport Shuttle
Atlas-class Troop Transport Shuttle
Sentinel-class Landing Craft
ATR-6 Assault Transport
Theta-class T-2c Shuttle
Naboo Star Skiff
Minstrel-class Space Yacht
Starwind-class Pleasure Yacht
StarSpeeder 3000
Gozanti Cruiser
Personal Luxury Yacht 5000
Rho-class Shuttle
Baudo-class Star Yacht
BR-23 Courier
Sprint-class rescue craft
Starlight Light Freighter
Jedi Ambassador Shuttle
Dynamic Class Freighter
Nu-Class Attack Shuttle
Simiyiar Light Freighter
Horizon Star Yacht
Kom'rk Transport
578-R Space Transport
Herald-Class Shuttle
Alpha-class Xg-1 Star Wing
Firespray-class Interceptor
Aggressor Assault Fighter
GAT-12h Skipray Blastboat
Sabaoth Defender
Pursuer Enforcement Ship
Scurrg H-6 Bomber
S40K Phoenix Hawk-Class Light Pinnace
Tri-Mark VII Interceptor
TIE/ln Starfighter
TIE/sa Bomber
TIE/in Interceptor
TIE/sr Starfighter
RZ-1 A-Wing Interceptor
R-41 Starchaser
Z-95 Headhunter
X-Wing T-65
Y-Wing BTL-S3
Spacetrooper Armour
N-1 Starfighter
Delta-7 Aethersprite
Cloakshape Fighter
Hetrinar Assault Bomber
Scarab-class Droid Fighter
Star Saber XC-01 Starfighter MkI
Star Saber XC-01 Starfighter MkII
T-Wing Interceptor
Pinook Fighter
Cloakshape/H Fighter
Y-Wing BTL-A4 Longprobe
Mankvim-814 light interceptor
ARC-170 Aggressive Recon Fighter
Droid Tri-Fighter
Toscan 8-Q
Alpha-3 Nimbus-class V-wing Starfighter
Razor Fighter
A-24 Sleuth
ETA-2 Actis-class Light Interceptor
Ginivex-class Starfighter
C-Wing Ugly
I-Beam Starfighter
Aurek Tactical Strikefighter
Delta-12 Skysprite
Chir'daki Deathseed
HH-87 Starhopper
Sith Starfighter
Sysat T-20
Sysat T-24
Escape Pod
Class-A Cargo Container
Cargo Canister
Class-C Cargo Container
Class-I Cargo Container
Class-J Cargo Container
Class-E Cargo Container
Ship Wreck