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    Facilities | Space Stations | Ships | Vehicles | Droids | Items | Personal Weapons | Mounted Weapons | Datacards | Last Updated: Year 14 Day 334
  Vehicles | Ground Vehicles | Speeders | Barges | Boats and Submarines | Wrecks | CP Bonus Vehicles | Rare Vehicles |
The following information is stored in the combine database for every vehicle that exists in the combine universe. See below (technical database) for an explanation of the entries marked with a "*".

Name : Name of the vehicle (unique: there cannot be two vehicles with the same name in the combine).
Group : Either the name of a group or "None" when the vehicle is owned by a individual.
Commander : Either the handle of the owner of the vehicle or the handle of a group member who commands the vehicle on behalf of their group (in the second case, the commander cannot sell the vehicle or make any modification to it without the prior approval of their group).
Class*
Type*
Built By : Name of the group or player that can build the vehicle (optional).
Shields*
Hull*
Landspeed*
Terrain Restrictions*
Flight Grade Repulsorlifts*
Max Passengers*
Weight/Volume*
Weight/Volume Capacity*
Weapon Systems*
Miscellaneous Systems*
Special Characteristics : If the vehicle specifications differ from the ones of vehicle class in Technical Database, these modifications are noted here.

Value: This is the base value of the vehicle. This price does not include any overhead or taxes that will be due at the time of construction. This number is automatically calculated and is hidden.

The Technical Database (TB) contains all data related to a specific class of vehicle.

Type Name : Kind of vehicle.
Class : Ground - speeder - barge.
Shields : A/B system. All laser hits and so decrease the A til X = 0. When A = 0, the hull begins to decrease if further hits.
Hull : Resistance of the hull of a vehicle, classic A/B system where A shows the actual state of the hull and the B is the max level. When hull = 0/B, the vehicle is destroyed. B is depending of the class.
Landspeed : Number of squares that the vehicles can cross per turn.
Terrain Restrictions : Kind or terrain that a vehicle cannot cross (for example, an AT-AT can't move in forests or mountains).
Flight Grade Repulsorlifts : Yes/no, allows vehicles to fly in atmosphere, over facilities and other vehicles.
Max Passengers : Max number of passengers that the vehicle can carry.
Weight/Volume : Weight and volume of the vehicle, see capacity.
Weight/Volume capacity: A vehicle can carry as many smaller vehicles and/or raw materials till one of these numbers is reached by adding the weight/volume of the cargo.
Weapon Systems : Listing of all weapons that are mounted on the vehicle hull.
Sensors : Allows the detection of other ships/vehicles/characters in range.

Range = 2* Log( ) +1 (in squares and rounded down)
Raw Materials needed : List of all required resources to build this kind of vehicle.
Value : This is the base value of the vehicle. This price does not include any overhead or taxes that will be due at the time of construction. This number is automatically calculated and is hidden.
Datacard owned by : List of all publicly known factions that own a datacard to this vehicle type.
CP Price : The cost of the vehicle on the CP Exchange System.
Note: only a few vehicle are available on the exchange
Special Characteristics/ Modifications : List the special features of the facility:
Scanners for Mining - vehicle can scan for Raw Material Deposits
Hangar Bay - Vehicles can park inside vehicle
Unique - Only one of this type vehicle can ever be built

These are the vehicles that will be available at the beginning of the Combine. More vehicles can be added later by making use of Research and Development.

Ground Vehicles Speeders Barges Boats and Submarines Wrecks CP Bonus Vehicles Rare Vehicles
AT-ST
AT-AT
Sandcrawler
TX-130 Saber-class Tank
AT-PT
Juggernaut
TIE-Crawler
Hover Tank
H-1 Light Battle Tank
MTV-7
SX-65 Groundhog
Armoured Attack Tank
Alazhixazha
EVS Construction Droid
CAVw PX-10
Hoverscout
X10 Patrol Groundcruiser
Forest Ranger
CAP-2
Reconnaissance Troop Transport
Tsmeu-6 Personal Wheel Bike
Gladiator Walker
QH-7 LAVr Chariot
Cloud Car Airspeeder
Cloud Car Combatspeeder
T-16 Skyhopper
X-34 Landspeeder
T-47 Airspeeder
S74-2 Speeder Bike
V-35 Courier
U-9000 Z001
Mobquet A-1 Deluxe Floater
THX-1138 Void Spider
S-Swoop
Air-2 Swoop
QH-3 LAV
V-00 Rover
V-Wing Airspeeder
Single Troop Aerial Platform
Elsinore-Cordova Turbodyne 99U
Vokoff-Strood Plug-8G 927
Vokoff-Strood Titan 2150
GPE-3130
FG 8T8-Twin Block 2
Vulptereen 327
IPG-X1131 Longtail
Balta-Trabaat BT310
JAK Racing J930 Dash-8
Collor Pondrat Plug-2 Behemoth
C-P Plug-F Mammoth Split-X
Radon-Ulzer 620C
FK-7 Airspeeder
Koro-2 Airspeeder
64-Y Swift 3 Repulsorlift Sled
008 Heavy Landspeeder
Raddaugh Gnasp Fluttercraft
105-K Lancer Bike
Senate Shuttlebus
Zephyr-G Swoop
Quadrijet 4-Barrel 904E
MARK IV Flat-Twin Turbojet
Skybird Racing Swoop
Overracer Speeder Bike
Kettrifee Air Mover
Nebulon-S Racing Swoop
ISP-6
INT-4
AST-5
KRT 410C
Ord Pedrovia
BARC Speeder
EddicusClass Planetary Shuttle
KV9T9-B Wasp
Hover Transport TC9
QH-1 Imperial barge
Luxury Sail Barge
Bantha II Cargo Skiff
Seltiss-2 Caravel
Heavy Transport Barge
Platoon Attack Craft
Wind Rider
Eclipse Sail Barge
Personnel Skiff Model IV
Desert Sail-20 Skiff
JX40 Jailspeeder
Oevvaor Jet Catamaran
Aurorient Express
Imperial Attack Sub
Mon Calamari Attack Sub
Amphibion
Coral Vanda
Conquest-class Carrier
Defiant-class Frigate
Hunter-class Corvette
LST
Triumph-class Destroyer
Benetti B-68
Heavy Cargo Mk II
Bongo Sub
Mon Calamari Submersible
MVR-3 Mini Sub
Revenant Wavespeeder
Wrecks