2401 active members
  198 are online

Year

17

Day

242

Time

4: 35: 51

Guest
Login
snewsgnewsmessagegeneralfactioninventorycombatroom
Escape Pod (Cargo Container)

Small, slow, and defenseless, the escape pod is a necessity for any medium to large ship. These vessels are lifesavers in the event of catastrophic accidents or attacks by overwhelming forces. Throughout history, innumerable naval personnel and civilian crews have reached safety only because they had a sufficient number of escape pods onboard.

Each escape pod can comfortably transport one passenger from doom to survival. A pod can also carry a limited amount of cargo, which may allow for vital information to be saved from destruction. Ideally, ejected pods are soon picked up by a friendly ship; if not, they have enough fuel for escapees to reach a nearby planet. Their lack of hyperdrive means that any pods lost in deep space will have to await a recovery vessel, but they do have comm systems, so even then many lives may be saved by the humble escape pod.

  • Raw Materials
  • Quantum: 1
  • Meleenium: 15
  • Ardanium: 6
  • Rockivory: 3
  • Lommite: 9
  • Propulsion
  • Hyperspeed: 0
  • Sublight Speed: 10 MGLT
  • Max Speed: 100 km/h
  • Manoeuvrability: 5.00
  • Dimensions
  • Weight: 10 T
  • Volume: 170 m³
  • Length: 6 m
  • Party Slot: 1.00
  • Cargo Capacity
  • Weight Cap: 0.1500 T
  • Volume Cap: 2 m³
  • Max Passengers: 2
  • Weapons
  • None
  • Defenses
  • Hull: 5
  • Deflectors: 0
  • Ionic Capacity: 1
  • Electronics
  • Sensors: 0
  • ECM: 0
  • Skills Used
  • Fighter/Freighter Piloting
  • Production
  • Batch: 1
  • Raw Value: 7,223 CR
  • Generic DC: 1.0 Slots

Icons

Landing Capacity Repulsor

Floor: Base