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 | Navigational Stats: Sensors: 1 ECM: 0 | Cargo Stats: Weight: 31,930 T Volume: 3,000 m³
Weight Cap: 26,608 T Volume Cap: 2,080 m³
Max Passengers: 200 | Hull Stats: Length: 150 m Hull: 1,250 Deflector Shields: 400 Ionic Capacity: 562 |
Estimated Raw Material Price: 475,576 Credits
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| Details: None | Required Raw Materials: Quantum (Used in Armour): 377 Meleenium (Durasteel): 1,450 Ardanium (Fuel Canisters): 120 Rudic (Electronics): 93 Rockivory (Antigrav Unit): 60 Lommite (Transparisteel): 340
| NPCs available: - Criminal - Bartender - Unarmed Brawler - Worker - Reporter - Resident
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| Created for deep space observation and colonization, the Space Colony is a combination of well thought out design and aesthetically pleasing features. The colony is centered on a cylindrical design to maximize power conservation. The station has 2 outrigger arms used primarily for machinery storage and docking bays.
As defenses go this station has no weapons. Combined with the low grade shields and armor, many of these stations in deep space suffer from pirate raids and the like. These stations can hold 200 people, but they are not very spacious. If one chooses to live there life on a space colony, they cannot be modest. The communities of space colonies tend to be very close knit since everyone depends on each other to survive on a day to day basis. |

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