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Space Colony I
Navigational Stats:
Sensors: 1
ECM: 0
Cargo Stats:
Weight: 31,930 T
Volume: 3,000 m³

Weight Cap: 26,608 T
Volume Cap: 2,080 m³

Max Passengers: 200
Hull Stats:
Length: 150 m
Hull: 1,250
Deflector Shields: 400
Ionic Capacity: 562
Value:

475,576 Credits



Docking BayHangar Bay201

Details:
None
Required Raw Materials:
Quantum (Armour): 377
Meleenium (Durasteel): 1,450
Ardanium (Fuel Canisters): 120
Rudic (Electronics): 93
Rockivory (Antigrav Units / Mechanical Parts): 60
Lommite (Transparisteel): 340

NPCs available:
- Criminal
- Bartender
- Unarmed Brawler
- Worker
- Reporter
- Resident
Created for deep space observation and colonization, the Space Colony is a combination of well thought out design and aesthetically pleasing features. The colony is centered on a cylindrical design to maximize power conservation. The station has 2 outrigger arms used primarily for machinery storage and docking bays. As defenses go this station has no weapons. Combined with the low grade shields and armor, many of these stations in deep space suffer from pirate raids and the like. These stations can hold 200 people, but they are not very spacious. If one chooses to live there life on a space colony, they cannot be modest. The communities of space colonies tend to be very close knit since everyone depends on each other to survive on a day to day basis.



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