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7: 48: 13

Trading II
Navigational Stats:
Sensors: 8
ECM: 0
Cargo Stats:
Weight: 2,400,000 T
Volume: 72,000 m³

Weight Cap: 2,000,000 T
Volume Cap: 60,000 m³

Max Passengers: 900
Hull Stats:
Length: 800 m
Hull: 5,675
Deflector Shields: 2,750
Ionic Capacity: 2,553

1,770,378 Credits

Docking BayHangar Bay504

Tractor Beams: 6
Concussion Missile Launchers: 2
Heavy Laser: 14
Required Raw Materials:
Quantum (Armour): 1,671
Meleenium (Durasteel): 3,588
Ardanium (Fuel Canisters): 300
Rudic (Electronics): 478
Rockivory (Antigrav Units / Mechanical Parts): 150
Tibannagas (Blasters / Lasers): 87
Lommite (Transparisteel): 1,098
- Baobab Merchant Fleet
- Black Sun
- Centrepoint Space Station
- Cirrus Colonies Incorporated
- Corellian Transport Services
- Corporate Alliance
- Freelancers Alliance
- Joruba Trading Corporation
- Mythical Trading
- NovaStar
- SYT Transport
- The Galactic Stock Exchange
- Werda Holdings

NPCs available:
- Builder
- Worker
In some areas traffic is just too heavy for standard trading platforms, and then a larger model is often used and the huge numbers of ships coming through can equate to a much larger flow of credits through these stations. But with increased traffic comes increased risks of attack, and designers used the opportunity to add many additional armaments to the design, helping to enforce peaceful conduct in commercial systems, and several tractor beams to catch the occasional pilot who feels he can run without paying his bill.

Floor: 2

Floor: 1

Floor: Base