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X7 Factory Station
Navigational Stats:
Sensors: 1
ECM: 0
Cargo Stats:
Weight: 660,944 T
Volume: 50,000 m³

Weight Cap: 550,786 T
Volume Cap: 43,056 m³

Max Passengers: 400
Hull Stats:
Length: 500 m
Hull: 2,600
Deflector Shields: 1,700
Ionic Capacity: 1,170
Value:

6,398,481 Credits



Docking BayHangar Bay301

Details:
Heavy Laser: 6
Tractor Beams: 1
Required Raw Materials:
Quantum (Used in Armour): 773
Meleenium (Durasteel): 1,534
Ardanium (Fuel Canisters): 180
Rudic (Electronics): 212
Rockivory (Antigrav Unit): 90
Tibannagas (Blasters / Lasers): 33
Varium (Droids / Equipment): 4,270
Lommite (Transparisteel): 573
Affiliation:
- Cerberus Corporation
- Cybot Galactica
- Dorinian Military Corps
- Haor Chall Engineering
- Holowan Mechanicals
- Industrial Automaton
- Magnaguard Manufacturing
- Ailon Nova Guard
- Ardenian Drive Yards
- Aurora Technologies
- Bakuran Shipyards
- Byblos Drive Yards
- Cancerian Technologies
- Cathuun Corporation
- Chiss Ascendancy
- Cloud City
- Corellian Engineering Corporation
- CorEx
- Cygnus Spaceworks
- Drax Industries
- Dukha Industrial
- Falleen Naval Contracts
- Firaxan Heavy Industries
- FreiTek Inc.
- Ghtroc Industries
- Hoersch-Kessel Drive, Inc.
- Horizon Corporation
- Huppla Pasa Tisc
- Incom Corporation
- InterGalactic Banking Clan
- Koros Spaceworks
- Kuat Drive Yards
- MandalMotors
- Meteora Enterprises
- Neuro-Saav Technologies
- Olanji/Charubah
- Oniworld
- Rendili StarDrive
- Shobquix Yards
- Sienar Fleet Systems
- Slayn and Korpil
- SoroSuub Corporation
- Tapani Starship Cooperative
- Telma Tech Shipyards
- Tenloss Syndicate
- Terra Stryker Industries
- Tion Mil/Sci Industries
- Trilon Inc.
- Triumvirate Space Technologies
- Akheton Vehicle Corporation
- Aratech
- DroMor Motors
- Kuat Systems Engineering
- Loratus Manufacturing
- Techno Union
- Ubrikkian Industries
- Baktoid Armour Workshop
- BLACKBIRD Ind.
- Centurion Arms
- Corellian Merchants` Guild
- Falleen Gear Contracts
- Golan Technologies
- Knights of the Old Republic
- MandalTech
- Merr-Sonn Technologies
- Minos-Mestra Munitions
- Myorzo Weapon Systems
- Nova Industries
- Santhe Corporation
- Sienar Technologies
- The Octagon League
- Ankh Recycling Enterprises
- Ayervon Recycling Enterprises
- Endara Reclaim Industries
- Faerytail Recycling
- Haven Recycling Corporation
- Kerdos Company
- Maelstrom Industrial Salvage
- Tresario Salvage Yards
- Veril Line Systems
- Vorsia Gearworks

NPCs available:
- Travel Information
- Join a Faction
- Darkness Messaging
- Stay Away from Suns
- What is the Force?
- Locked Doors
- Beware of Creatures
- Aborting Hyperspace
- Expert Boxstacker
- Worker

At more than four times the size of a typical, planet-bound factory, the X7 Factory Station provides some distinct advantages to offset the additional cost and danger of creating such a facility in space. When operating under its maximum crew level it can produce ships at a rate often alarming to enemy forces.

The X7 has four docking bays which have the space and equipment necessary for producing freighters and fighters. However, its power plant is only capable of outputting sufficient power for production in one bay at a time. While inactive, the other bays are used largely for storage of both raw materials and manufactured ships, which is of great value to many operators. Likewise, the X7's docking port allows for the convenient exchange of materials and ships to and from its holds with a capital-class supply ship.

Though the X7 is outfitted with half a dozen heavy lasers, its arsenal is rarely used and would prove ineffective in fending off most attackers. When defense is an issue, fighter squadrons can be assigned to the task, though the station's heavy lasers are generally used to repel any attacks. The lasers are also used to destroy any space debris that might threaten its integrity, while its tractor beam is used primarily to aid in production.