Item Stats: Equippable Slots: Belt, Utility #1, Utility #2 Max Uses: 0 Lockable: No Batch Quantity: 35
Cargo Stats: Weight: 0.2 kg Volume: 0.0080 m³
Not available for production
Required Raw Materials: Quantum (Used in Armour): 1 Meleenium (Durasteel): 6 Rudic (Electronics): 18 Varium (Droids / Equipment): 1
A small, plasteel rectangle suitable to the pockets of most apparel, the keycard is an almost universal item. Ranging from very basic plasteel chips with small chips containing simple frequencies embedded used to open personal safes to extremely complex algorithms used to disengage the locks to the abodes of the extremely wealthy.