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Day

248

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Tavern
Navigational Stats:
Sensors: 0

Size: 1x3
Cargo Stats:
Weight: 2,916 T
Volume: 4,125 m³

Volume Cap: 1,000 m³

Max Passengers: 50
Flats: 0
Jobs: 5.0
Hull Stats:
Hull: 3,000

Energy: -2
Ionic Capacity: 3,000
Value:

30,498 Credits



Facility Income

Details:
None
Required Raw Materials:
Quantum (Armour): 13
Meleenium (Durasteel): 100
Duracrete (Building Materials): 30
Lommite (Transparisteel): 48

NPCs available:
- Criminal
- Beware of Creatures
- Bartender
- Vehicle Pilot
- Boat Pilot
- Freighter Pilot
- Capital Ship Pilot
- Musician
A popular place to socialise and meet new people, the Tavern is the first place weary pilots head for on their rest periods. Dispensing drinks and snacks to patrons and shady dealers, you will often see small business people having meetings in a booth over lunch. With thousands scattered across the galaxy it is tough to miss them. Despite lacking ship and vehicle storage facilities, the tavern is a popular place to stay the night. This also gives the managers of these facilities a comfortable monthly income. Whether it be a small dusty building on some backwater world, or an elaborate structure on a wealthy planet, the tavern is the first port of call for the weary traveler.

Additional Images:

      

Floor: Ground