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Year

16

Day

90

Time

6: 07: 26

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Alazhi Farm
  • Max Passengers: 20
  • Hull: 25000
  • Ionic Capacity: 1
  • Sensors: 0
    • Weapons:
      • None
    Asylum
    • Max Passengers: 500
    • Hull: 25000
    • Ionic Capacity: 1
    • Sensors: 5
      • Weapons:
        • None
      Chemical Processing Facility
      • Max Passengers: 15
      • Hull: 25000
      • Ionic Capacity: 1
      • Sensors: 0
        • Weapons:
          • None
        Computer Control Centre
        • Max Passengers: 100
        • Hull: 25000
        • Ionic Capacity: 1
        • Sensors: 21
          • Weapons:
            • Light Blaster: 3
            • Medium lasers: 2
          Factory
          • Max Passengers: 200
          • Hull: 25000
          • Ionic Capacity: 1
          • Sensors: 0
            • Weapons:
              • Tractor Beams: 1
            High Rise Building 10 flats
            • Max Passengers: 40
            • Hull: 25000
            • Ionic Capacity: 1
            • Sensors: 3
              • Weapons:
                • None
              High Rise Building 20 flats
              • Max Passengers: 80
              • Hull: 26000
              • Ionic Capacity: 1
              • Sensors: 4
                • Weapons:
                  • None
                High Rise Building 30 flats
                • Max Passengers: 120
                • Hull: 27000
                • Ionic Capacity: 1
                • Sensors: 5
                  • Weapons:
                    • None
                  High Rise Building 40 flats
                  • Max Passengers: 160
                  • Hull: 28000
                  • Ionic Capacity: 1
                  • Sensors: 6
                    • Weapons:
                      • None
                    High Rise Building 50 flats
                    • Max Passengers: 200
                    • Hull: 29000
                    • Ionic Capacity: 1
                    • Sensors: 7
                      • Weapons:
                        • None
                      Hospital
                      • Max Passengers: 250
                      • Hull: 25000
                      • Ionic Capacity: 1
                      • Sensors: 1
                        • Weapons:
                          • None
                        Jedi Praxeum
                        • Max Passengers: 2000
                        • Hull: 25000
                        • Ionic Capacity: 1
                        • Sensors: 0
                          • Weapons:
                            • None
                          Lab
                          • Max Passengers: 200
                          • Hull: 25000
                          • Ionic Capacity: 1
                          • Sensors: 0
                            • Weapons:
                              • None
                            Mine
                            • Max Passengers: 200
                            • Hull: 25000
                            • Ionic Capacity: 1
                            • Sensors: 0
                              • Weapons:
                                • None
                              Naval Shipyard
                              • Max Passengers: 100
                              • Hull: 25000
                              • Ionic Capacity: 1
                              • Sensors: 0
                                • Weapons:
                                  • None
                                Port
                                • Max Passengers: 1000
                                • Hull: 25000
                                • Ionic Capacity: 1
                                • Sensors: 0
                                  • Weapons:
                                    • None
                                  Prison
                                  • Max Passengers: 125
                                  • Hull: 25000
                                  • Ionic Capacity: 1
                                  • Sensors: 1
                                    • Weapons:
                                      • None
                                    Ranch
                                    • Max Passengers: 20
                                    • Hull: 25000
                                    • Ionic Capacity: 1
                                    • Sensors: 0
                                      • Weapons:
                                        • None
                                      Recycling Plant
                                      • Max Passengers: 10
                                      • Hull: 25000
                                      • Ionic Capacity: 1
                                      • Sensors: 0
                                        • Weapons:
                                          • None
                                        Sith Temple
                                        • Max Passengers: 2000
                                        • Hull: 25000
                                        • Ionic Capacity: 1
                                        • Sensors: 0
                                          • Weapons:
                                            • None
                                          Temple
                                          • Max Passengers: 500
                                          • Hull: 25000
                                          • Ionic Capacity: 1
                                          • Sensors: 0
                                            • Weapons:
                                              • None
                                            Training Academy
                                            • Max Passengers: 150
                                            • Hull: 25000
                                            • Ionic Capacity: 1
                                            • Sensors: 0
                                              • Weapons:
                                                • None

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