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Year

19

Day

18

Time

12: 51: 46

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Amphibion (Boats and Submarines)
The simplicity of the Amphibion hover boat's design is to allow an efficient exodus of troops onto an enemy beach. Because of its slow speed, the Amphibion is launched from a larger support craft or shore staging area.

Although nearly unarmed, the craft can transport a small platoon of soldiers and deliver them into battle, but because of its lack of both armament and armour, it needs to be defended by larger ships at all times. If the hover boat manages to arrive to shore intact, the soldiers disembark, then the craft proceeds back to base to pick up another group of troops. Frequent comings and goings increases the Amphibion's exposure to enemy fire, but it is a relatively cheap asset to replace and losses are expected.

  • Raw Materials
  • Quantum: 9
  • Meleenium: 81
  • Ardanium: 10
  • Rudic: 17
  • Tibannagas: 3
  • Lommite: 24
  • Affiliations
  • No affiliations
  • Propulsion
  • Max Speed: 55 km/h
  • Manoeuvrability: 4

Restricted Terrains

Black Hole Terrain Cave Crater Desert Forest Gas Giant Glacier Jungle Mountain Rock Sun Terrain Volcanic
  • Dimensions
  • Weight: 12 T
  • Volume: 375 m³
  • Length: 9 m
  • Party Slot: 1.00
  • Cargo Capacity
  • Weight Cap: 4 T
  • Volume Cap: 40 m³
  • Max Passengers: 20
  • Weapons
  • Medium Blaster: 1
  • Defenses
  • Hull: 30
  • Deflectors: 0
  • Ionic Capacity: 20
  • Electronics
  • Sensors: 1
  • ECM: 0
  • Skills Used
  • Vehicle Piloting
  • Production
  • Raw Value: 29,826 CR

Floor: Base