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Barracks
Navigational Stats:
Sensors: 0

Size: 3x5
Cargo Stats:
Weight: 5,067 T
Volume: 27,500 m³

Volume Cap: 2,500 m³

Max Passengers: 125
Flats: 8
Jobs: 15.0
Hull Stats:
Hull: 110

Energy: -2
Ionic Capacity: 1
Value:

80,401 Credits




Details:
None
Required Raw Materials:
Quantum (Armour): 31
Meleenium (Durasteel): 300
Duracrete (Building Materials): 116
Lommite (Transparisteel): 105
Affiliation:
- Alliance of Mercenary Consortiums
- Arkanian Brotherhood
- Black Bha`lir
- Black Curs
- Corporate Sector Authority
- CorSec
- Dark Star Hellions
- Empire-in-Exile
- Freedom Warriors
- GalSec
- GenoHaradan
- Guardians of the Fey
- Mando`ade
- Matukai Dragons
- Mecrosa
- Murishani unubunko
- Nagatee Kingdom
- Oniworld Security Services
- Rebel Alliance
- Sector Rangers
- The Agency
- The Black Hand
- The Death Watch
- The Exchange
- The eXiles
- The Hutt Cartel
- The Infinite Empire
- The Natori Association
- The Wraiths
- Zann Consortium
- Aurodium Legion
- Avance Coalition
- Bothan Media Services
- Confederacy of Independent Systems
- Eidola Pirates
- Falleen Federation
- Galactic Empire
- Hapes Consortium
- Mandalore
- New Republic
- Rogue Squadron
- The Krath Dynasty
- Tion Hegemony
- Trade Federation
- Tresario Star Kingdom
- Triumvirate Coalition

NPCs available:
- Melee Combat Trooper
- Heavy Weapons Specialist
- Stormtrooper
- Rifleman
- Unarmed Brawler
- Grenadier
- Scout
The barracks is both a place of work and residence that allows troops to relax in comfort and security. With a military grade alloy hull it is tough enough to take several heavy hits before any structural damage is caused. A hangar is usually nearby as this facility has no vehicle storage room. Army units are quartered in these throughout the galaxy to enable successful co-ordination of each of the people these facilities cater for.

Additional Images: