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 | Navigational Stats: Sensors: 8
Size: 7x7 | Cargo Stats: Weight: 11,105 T Volume: 365,625 m³
Volume Cap: 325,000 m³
People Allowed: 325 Flats: 8 Jobs: 100.0 | Hull Stats: Hull: 1,500
Energy: -10 Ionic Capacity: 1 |
Estimated Raw Material Price: 500,902 Credits
| Details:
Light blasters: 4
Medium blasters: 3
Heavy blasters: 2
Medium lasers: 4
| Required Raw Materials: Quantum (Used in Armour): 429 Meleenium (Durasteel): 500 Rudic (Electronics): 120 Duracrete (Building Material): 720 Tibannagas (Blasters / Lasers): 39 Lommite (Transparisteel): 250
| NPCs available: - Travel Information - Join a Faction - Darkness Messaging - Stay Away from Suns - What is the Force? - Locked Doors - Beware of Creatures - Potential Mayor - Aborting Hyperspace
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| Used as a tactical centre, the command centre is part of the military organization on the ground. Armoured like an average Capital ship, it is capable of withstanding prolonged bombardments and thus enables it to house starships and vehicles along with the military personnel without having to worry about their immediate safety.
The armament is a sign of what kind of abuse this facility is able to withstand, outfitted with anti-personnel, anti-vehicle and anti-starfighter weaponry, any threat that comes too close is bound to suffer heavy damage before being able to retreat. Extensive training in warfare and diplomatics make the Command Centre and excellent place to find a potential mayor, having been trained in diplomatics to such a degree that functioning as a mayor is a breeze for them. |
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