2167 active members
  238 are Online

Year

25

Day

146

Time

09:39:05

Guest
Login
Last Updated: Year 16 Day 364
Planet: Chel
Table of Contents [hide]

The planet Chel is the planet that lies closest to the sun in the Besqek system. Despite the fact that this planet lies so close to the sun it has somehow managed to retain an atmosphere. The atmosphere is not breathable and consists entirely of toxic fumes but at least there is an atmosphere present.

The planet surface is nothing more than a barren stretch of scorched rock. Due to the planet's system proximity to the sun, even when the planet is in its night stages it is still being heated and not cooled. The heating of the planet has caused all of the moisture and lying water on the planet to evaporate leaving behind the barren rock and dust that is the current composition of the planet. Due to the fact that the planet is exposed to such high temperatures at all times of the day, there are constant wind storms. While these windstorms do not seem to be of any significance when the dust is added into the picture it turns them from windstorms into deadly sandstorms. The storms consist of the sand that was left from the heating of the planet; these tiny pieces of sand are heated by both exposure to sunlight in the outer layers of the atmosphere and by the general heat given off by the planet. When the heat is coupled with constant high-speed winds that sweep the planet's surface the result are storms with enough power to strip the planet of any distinguishing landmarks that it may have had at one time. Another interesting aspect of these sandstorms are that even with the planet's proximity to the sun these storms are so violent and so dense that not even the slightest amount of light can muster its way through to the planet's surface.

Details
  • Type: Hot/toxic Atmosphere
  • Size: 8x8
Governance
  • Government: Galactic Empire
  • Governor: None
  • Magistrate: None
  • Tax Level: 5.0000%
Population
  • Total: 93,184,047 inhabitants
  • Hireable Population: 1,000
  • Civilization: 18.6300%
Combat Settings
  • Ground Combat: PvE
  • Bandits & Creatures: Hostile