A Bosph is a curious mixture of biology. Their multifaceted eye structure allows for them to see in full spectrum light which is usually more common in lighter sentient species across the galaxy. Yet their stout and general sturdy body is better defined as being thick and possessing four arms. Their stubby porcine nose is especially sensitive to scents and smells, making them curiosities as they can usually sense quick emotional changes in most humanoid races. With their ability to multitask mentally they have developed a keen interest in the complexities of the universe, which haslead them to the inevitable... leaving their homeworld for the stars.
Hailing from the world Bosph, the species Bosph have become known throughout the galaxy as very interesting navigators. Their fascination with stars have inspired many a Bosph to tattoo star maps across much of their body. This method of distinction originally became popular with the rare elite who left their homeworld which discovered faster than light spaceflight early into its industrial age. First defined by these inspirational figures, it became common for many a Bosph who left his or her homewold to tattoo their body with the various star charts that interested them. Such is the importance of tattooing on Bosph that it has become a revered profession where everyday Bosphs strive to be tattooed by their favored astronomers.
While no more specialized than other species in professions throughout the galaxy the Bosphs do tend to gravitate towards space professions. Their cultural love for the stars and exploring has made them seem odd to many who would just consult a droid or data terminal. Yet this does not hold back the Bosphs from their uncanny knack for stellar mapping in intricate detail.
With technology opened to them from other worlds, many who would toil in obscurity on their homeworld, have travelled outward amongst the stars. Indeed such is the quantity of the amount of Bosphs who have left their homeworld that the government of Bosph has restricted how many can go offworld per solar cycle. This restriction has seen a rise of much competition in various forms on the planet Bosph as each member of this race reaches for access to the stars.
Planet: Bosph I
Galactic coordinates: (234, 405)
System coordinates: (10, 14)
Planet type: cold/no atmosphere
Planet size: 15 x 15
Baobab Merchant Fleet
Total population: 24,219,873,571 inhabitants
Hireable Population: 988 People
Civilisation level: 52.2500%
Tax level: 0.0000%
Planet income: 3,208,652,743 credits
Tax income: 0 credits
The first planet the Bosph system, in the corewards regions of the Bosph sector, Bosph I is the largest solid planet of the system.
Bosph I surface is generally cold with random pockets of volcanic activity having been recorded by the Codruan exploration teams over the centuries. Upon closer examination, the scientists of the Old Republic have hypothesized that it is this particular volcanic activity, as well as the planet's ecliptic orbit, including the gravitational pulls from the system primary Bosph and Bosph II, are the reason for the cold temperature upon this planet's surface.
The gravitational pull from the primary and Bopsh II are constantly wreaking havoc on Bopsh I. Every six standard years new fractures are created on the planet, reshaping its terrestrial face as new volcanoes erupt and burying old ones under the mountains of rock, shifting huge amount of dust and smoke into the air and creating – for a moment – a thin layer of atmosphere that serves as the shield against the star's heat.
While the planet is fairly unstable, the tectonic shifts of Bosph I also spring forth a wealth in precious minerals and materials, making mining on its surface an acceptable risk – even to the point of creating small colonies to better process the materials.
It should be noted, however, that until recent years, Bosph I was nothing more then another planetoid, located in the fringes of the Rim – and as such, it was of little interest to both the galactic civilizations aside from the native Bosph species.