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The Siniteen are a humanoid race that are characterized by their huge craniums, which are ridged and convoluted as if their brains were directly under their skin. They also have incredibly pale skin and pupil-less eyes. The lack of pupils causes most other races to mistrust the Siniteen since it is nearly impossible to know which direction they are looking.

The Siniteen have incredible mental abilities, and can process huge calculations in their heads; therefore, they have great skills with computers. They have even been known to calculate hyperspace jumps without the aid of a navigation computer. Because of this ability, the Siniteen are invaluable members of the testing team for prototype starships as they can plot jumps to a safe haven if the navigation computer breaks down. Furthermore, because of their very developed brain, the Siniteen are a very emotional race; it is not hard to upset a Siniteen, but, on the other hand, making them laugh isn't that hard either. Overall, they are known as a very compassionate and sociable people.


Planet: Sinite
System: Abhean
Sector: Maldrood
Galactic coordinates: (285, 200)
System coordinates: (10, 8)

Planet type: cold/breathable
Planet size: 13 x 13

Controlled By: Tresario Star Kingdom
Governor: Tresario Star Kingdom
Magistrate: His Majesty, King Jude Vatz
Total population: 24,750,219 inhabitants
Hireable Population: 1,000 People
Civilisation level: 2.2400%
Tax level: 5.0000%
Planet income: 197,610 credits
Tax income: 9,881 credits
Home only to the headquarters of the planetary government and a few scattered trader outposts, Sinite is not one of the galactic hotspots for sentients. Only various spots of the planetary surface are habitable to sentients, and these tend to be on the polar opposite of the rest of the planet in terms of sentient survivability. Due to the remoteness of the cities and the limited capabilities of the security force of the planetary government, these cities tend to be a hive of scum and villainy, and are therefore advisable to avoid.

Force probability: 4%
Race Multiplier: 1.0

Computer Operations: 3
Heavy Weapons: 1

Terrain Restrictions:

Initial Health:
37 to 97 HP

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