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Cathar

The Cathar are a race of feline-like, biped humanoids from Cathar, a planet of savannas and rough uplands. They are known for their loyalty, passion, and temper. Quick and powerful, they are considered great warriors and dedicated, efficient predators. Their females are prized as slaves, whereas the males are generally considered too uncontrollable for slavery.

The Cathar have fur-covered bodies with thick manes. They have prominent, retractable claws that can deliver powerful killing attacks on foes and prey. Their bodies also possess rapid healing abilities. On average, Cathar are 1.5 to 1.9 meters tall. These traits make them the perfect hand-to-hand specialists.

On their homeworld, Cathar live in cities built into giant trees, and are organized into clans governed by "Elders." Stories of their great heroes are often carved into the trunks of these tree-homes for following generations to see. The Cathar mate for life, to the extent that when one mate dies, the survivor never has a relationship with another. Cathar clan society includes great pageants and celebrations, especially for their heroes. Their religion includes a ritual known as the "Blood Hunt," in which Cathar warriors individually engage in combat against entire nests of Kiltik in order to gain honor and purge themselves of inner darkness. The native language of the Cathar is Catharese, which includes the emphasis of some spoken words with a growl.

Homeworld

Cathar
Planet: Cathar
System: Cathar Prime
Sector: Quelii
Galactic coordinates: (118, 270)
System coordinates: (6, 6)

Planet type: temperate/breathable
Planet size: 6 x 6

Controlled By: Mandalore
Governor: None
Magistrate: None
Total population: 618,978,413 inhabitants
Hireable Population: 887 People
Civilisation level: 64.2500%
Tax level: 15.0000%
Planet income: 452,610,963 credits
Tax income: 67,891,644 credits
Description:
Cathar is the solitary planetary body orbiting the Cathar Prime sun. During the formation of the system, the majority of the accretion disc was pulled into the newly forming star and there was only enough material left to form the one planet. The planet itself has very few high areas and has a flat, featureless visage when viewed from space, but on the approach more variations in the terrain can be begin to be observed. The enormous trees that are clustered mainly in the southern hemisphere of the planet are one such feature; their size is rumoured to rival that of the Wroshyr trees on Kashyyyk. The native Cathar call these trees 'city-trees' since their huge size allowed them to use them as a basis for their homes, and many native Cathar cities can only be accessed by repulsor-equipped craft, or by using one of the many lifts that the natives have erected around their trees.

The rest of Cathar was naturally covered in flat, grassy plains, with just a few rolling hills here and there, but a voracious insectoid species, the Kiltik, has reduced much of its northern section to desert. These insects live in large nests underground and come out at night to gather food and bring it back to the nest to feed their queen. Omnivorous, they do not discriminate between vegetation and other animals, but take all. This makes them a deadly threat to the natives, and is the main cause for the Blood Hunts that are used by the Cathar to gain honour and also to rid themselves of the inner darkness that they all believe they have within themselves. Cathar warriors go alone into a Kiltik nest and attempt to wipe it out, battling through hundreds of guard drones before reaching and killing the queen.

The remaining areas of grassland left on the planet are of great interest to the Cathar and have been called the Vast Veldt. This is because the entire area is devoid of unique features, except for a few low-lying bushes, and the grasses are all that sustain the abundant wildlife proliferating in this area of the planet. Due to this concentration of fauna, many Blood Hunts are performed here to allow younger, less experienced warriors to test themselves before they are sent to the harder Kiltik nests further north. The openness also allows the Cathar to hunt together, allowing them to goad each other into greater acts of honour, and to watch out for each other. One of these creatures is the Eeeyonk, a large hopping, bipedal creature with its back legs much larger and more developed that its front legs.

Incidentally, the entire planet has only one large body of water on its surface, and in galactic terms it is relatively small. It only interacts with a small portion of the land, and this accounts for the lack of polar regions. The desert areas to the north, that were created due to the voracious appetite of the Kiltiks, have had their problems exacerbated by this lack of a readily available, nearby supply of water, which has resulted in the north being uninhabited for the majority of the planet's history.

Much of the native population of Cathar was displaced following the Mandalorian Wars. In more recent times, however, these refugees have begun returning to their homeworld and there has been a marked increase in the planet's population; although it remains unknown how much sentient life the planet can hold without support from other systems. When a dark and mysterious group of beings took control of the system it turned Cathar into one of their main bases of operations within the Kathol sector. But with their strong sense of culture and proud, warrior heritage, the Cathar have pulled themselves back from the brink of extinction and proved formidably resistant to outside influence.

Skills

Force probability: 3%
Race Multiplier: 1.5

Dexterity: 1
Speed: 1
Dodge: 2

Terrain Restrictions:


NPC: 14 to 42 HP

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