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Knife
Item Stats:
Equippable Slots: Secondary, Primary

Lockable: No
Dual Wielded: Yes
Batch Quantity: 20
Cargo Stats:
Weight: 0.6 kg
Volume: 0.0200 m³
Value:

800 Credits


Not available for production


Details:
Damage Type: Physical
Maximum Hits: 5
Minimum Damage: 1
Maximum Damage: 3
Minimum Range: 0
Maximum Range: 0
Required Raw Materials:
Quantum (Used in Armour): 1
Meleenium (Durasteel): 6
 
Found throughout the galaxy, the everyday knife is a cheap weapon that is easily bought, made or otherwise encountered. Capable of augmenting the strength of the wielder, it may not be capable of much damage, but it will certainly cause an enemy to rethink their position.

Public Custom Images: