2547 active members
  207 are online

Year

16

Day

122

Time

16: 55: 08

Guest
Login
BookendsnewsgnewsmessagegeneralfactioninventorycombatroomBookend
Fully implementedA280
  • Weight: 5.30 kg
  • Volume: 0.8000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 1
    • Minimum Damage: 45
    • Maximum Damage: 65
    • Minimum Range: 7
    • Maximum Range: 10
  • Value: 13,020 Credits
Fully implementedA295
  • Weight: 5.50 kg
  • Volume: 0.5000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 6
    • Minimum Damage: 3
    • Maximum Damage: 7
    • Minimum Range: 5
    • Maximum Range: 8
  • Value: 8,860 Credits
Fully implementedAXM-50
  • Weight: 11.80 kg
  • Volume: 0.3000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 5
    • Minimum Damage: 3
    • Maximum Damage: 7
    • Minimum Range: 3
    • Maximum Range: 5
  • Value: 4,960 Credits
Fully implementedB22
  • Weight: 1.60 kg
  • Volume: 0.1000 m³
  • Dual Wielded: Yes
    • Damage Type: Energy
    • Maximum Hits: 6
    • Minimum Damage: 3
    • Maximum Damage: 6
    • Minimum Range: 0
    • Maximum Range: 3
  • Value: 2,620 Credits
Fully implementedBowcaster
  • Weight: 4.10 kg
  • Volume: 0.6000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 3
    • Minimum Damage: 10
    • Maximum Damage: 15
    • Minimum Range: 3
    • Maximum Range: 7
  • Value: 10,160 Credits
Fully implementedBryar Pistol
  • Weight: 1.60 kg
  • Volume: 0.1000 m³
  • Dual Wielded: Yes
    • Damage Type: Energy
    • Maximum Hits: 5
    • Minimum Damage: 4
    • Maximum Damage: 6
    • Minimum Range: 0
    • Maximum Range: 4
  • Value: 2,620 Credits
Fully implementedBryar Rifle
  • Weight: 3.80 kg
  • Volume: 0.3000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 5
    • Minimum Damage: 5
    • Maximum Damage: 8
    • Minimum Range: 1
    • Maximum Range: 5
  • Value: 5,220 Credits
Fully implementedBT 500
  • Weight: 4.80 kg
  • Volume: 0.3000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 6
    • Minimum Damage: 2
    • Maximum Damage: 7
    • Minimum Range: 1
    • Maximum Range: 6
  • Value: 5,220 Credits
Fully implementedC-M Frag Storm Heavy Shotgun
  • Weight: 5.60 kg
  • Volume: 0.6000 m³
  • Dual Wielded: No
    • Damage Type: Physical
    • Maximum Hits: 2
    • Minimum Damage: 15
    • Maximum Damage: 30
    • Minimum Range: 0
    • Maximum Range: 2
  • Value: 9,380 Credits
Fully implementedDD6
  • Weight: 1.60 kg
  • Volume: 0.1000 m³
  • Dual Wielded: Yes
    • Damage Type: Energy
    • Maximum Hits: 3
    • Minimum Damage: 4
    • Maximum Damage: 9
    • Minimum Range: 0
    • Maximum Range: 4
  • Value: 2,620 Credits
Fully implementedDDC Defender
  • Weight: 1.60 kg
  • Volume: 0.1000 m³
  • Dual Wielded: Yes
    • Damage Type: Energy
    • Maximum Hits: 3
    • Minimum Damage: 4
    • Maximum Damage: 13
    • Minimum Range: 0
    • Maximum Range: 3
  • Value: 2,620 Credits
Fully implementedDH-17
  • Weight: 2.70 kg
  • Volume: 0.2000 m³
  • Dual Wielded: Yes
    • Damage Type: Energy
    • Maximum Hits: 3
    • Minimum Damage: 3
    • Maximum Damage: 15
    • Minimum Range: 0
    • Maximum Range: 3
  • Value: 3,920 Credits
Fully implementedDL-18
  • Weight: 2.10 kg
  • Volume: 0.1000 m³
  • Dual Wielded: Yes
    • Damage Type: Energy
    • Maximum Hits: 3
    • Minimum Damage: 5
    • Maximum Damage: 11
    • Minimum Range: 0
    • Maximum Range: 3
  • Value: 2,620 Credits
Fully implementedDL-44
  • Weight: 1.60 kg
  • Volume: 0.1000 m³
  • Dual Wielded: Yes
    • Damage Type: Energy
    • Maximum Hits: 3
    • Minimum Damage: 7
    • Maximum Damage: 14
    • Minimum Range: 0
    • Maximum Range: 3
  • Value: 3,140 Credits
Fully implementedDL-56
  • Weight: 1.60 kg
  • Volume: 0.1000 m³
  • Dual Wielded: Yes
    • Damage Type: Energy
    • Maximum Hits: 3
    • Minimum Damage: 6
    • Maximum Damage: 12
    • Minimum Range: 0
    • Maximum Range: 3
  • Value: 2,620 Credits
Fully implementedDLT-20a
  • Weight: 5.00 kg
  • Volume: 0.5000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 5
    • Minimum Damage: 6
    • Maximum Damage: 11
    • Minimum Range: 2
    • Maximum Range: 6
  • Value: 7,820 Credits
Fully implementedDT-12
  • Weight: 1.60 kg
  • Volume: 0.1000 m³
  • Dual Wielded: Yes
    • Damage Type: Energy
    • Maximum Hits: 3
    • Minimum Damage: 7
    • Maximum Damage: 11
    • Minimum Range: 0
    • Maximum Range: 5
  • Value: 2,880 Credits
Fully implementedDY-225
  • Weight: 1.60 kg
  • Volume: 0.1000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 4
    • Minimum Damage: 4
    • Maximum Damage: 10
    • Minimum Range: 2
    • Maximum Range: 6
  • Value: 2,620 Credits
Fully implementedE-11
  • Weight: 4.80 kg
  • Volume: 0.3000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 5
    • Minimum Damage: 2
    • Maximum Damage: 10
    • Minimum Range: 3
    • Maximum Range: 6
  • Value: 5,480 Credits
Fully implementedE-11B Trooper Rifle
  • Weight: 4.80 kg
  • Volume: 0.3000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 4
    • Minimum Damage: 5
    • Maximum Damage: 12
    • Minimum Range: 3
    • Maximum Range: 6
  • Value: 5,480 Credits
Fully implementedE-5 Droid Blaster
  • Weight: 3.80 kg
  • Volume: 0.3000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 5
    • Minimum Damage: 3
    • Maximum Damage: 10
    • Minimum Range: 2
    • Maximum Range: 5
  • Value: 5,220 Credits
Fully implementedEE-3
  • Weight: 3.70 kg
  • Volume: 0.2000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 7
    • Minimum Damage: 3
    • Maximum Damage: 7
    • Minimum Range: 2
    • Maximum Range: 6
  • Value: 3,920 Credits
Fully implementedELG-3A
  • Weight: 1.30 kg
  • Volume: 0.1000 m³
  • Dual Wielded: Yes
    • Damage Type: Physical
    • Maximum Hits: 4
    • Minimum Damage: 10
    • Maximum Damage: 15
    • Minimum Range: 0
    • Maximum Range: 4
  • Value: 2,880 Credits
Fully implementedFlamethrower
  • Weight: 7.00 kg
  • Volume: 1.0 m³
  • Dual Wielded: No
    • Damage Type: Explosive
    • Maximum Hits: 15
    • Minimum Damage: 1
    • Maximum Damage: 3
    • Minimum Range: 0
    • Maximum Range: 2
  • Value: 15,360 Credits
Fully implementedHB-1
  • Weight: 1.60 kg
  • Volume: 0.1000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 4
    • Minimum Damage: 7
    • Maximum Damage: 12
    • Minimum Range: 0
    • Maximum Range: 3
  • Value: 2,360 Credits
Fully implementedHB-5
  • Weight: 3.80 kg
  • Volume: 0.3000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 5
    • Minimum Damage: 7
    • Maximum Damage: 11
    • Minimum Range: 3
    • Maximum Range: 6
  • Value: 5,480 Credits
Fully implementedHSB-200 hold-out blaster pistol
  • Weight: 0.8000 kg
  • Volume: 0.0500 m³
  • Dual Wielded: Yes
    • Damage Type: Energy
    • Maximum Hits: 5
    • Minimum Damage: 5
    • Maximum Damage: 9
    • Minimum Range: 0
    • Maximum Range: 1
  • Value: 2,360 Credits
Fully implementedImperial Munitions 22T4
  • Weight: 1.30 kg
  • Volume: 0.0499 m³
  • Dual Wielded: Yes
    • Damage Type: Energy
    • Maximum Hits: 3
    • Minimum Damage: 6
    • Maximum Damage: 18
    • Minimum Range: 0
    • Maximum Range: 3
  • Value: 2,880 Credits
Fully implementedJawa Ionisation Blaster
  • Weight: 2.20 kg
  • Volume: 0.2000 m³
  • Dual Wielded: No
    • Damage Type: Ionic
    • Maximum Hits: 2
    • Minimum Damage: 3
    • Maximum Damage: 12
    • Minimum Range: 0
    • Maximum Range: 3
  • Value: 3,920 Credits
Fully implementedLJ-90 BlasTech
  • Weight: 5.10 kg
  • Volume: 0.6000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 4
    • Minimum Damage: 5
    • Maximum Damage: 11
    • Minimum Range: 3
    • Maximum Range: 7
  • Value: 10,160 Credits
Fully implementedMG-15 Carbine
  • Weight: 5.40 kg
  • Volume: 0.4000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 5
    • Minimum Damage: 3
    • Maximum Damage: 9
    • Minimum Range: 4
    • Maximum Range: 7
  • Value: 6,520 Credits
Fully implementedNightstinger
  • Weight: 5.80 kg
  • Volume: 0.8000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 1
    • Minimum Damage: 50
    • Maximum Damage: 85
    • Minimum Range: 10
    • Maximum Range: 15
  • Value: 13,280 Credits
Fully implementedRelby K-23
  • Weight: 1.60 kg
  • Volume: 0.1000 m³
  • Dual Wielded: Yes
    • Damage Type: Energy
    • Maximum Hits: 4
    • Minimum Damage: 9
    • Maximum Damage: 12
    • Minimum Range: 0
    • Maximum Range: 4
  • Value: 2,620 Credits
Fully implementedScout Blaster
  • Weight: 0.8000 kg
  • Volume: 0.0499 m³
  • Dual Wielded: Yes
    • Damage Type: Energy
    • Maximum Hits: 5
    • Minimum Damage: 4
    • Maximum Damage: 9
    • Minimum Range: 0
    • Maximum Range: 2
  • Value: 2,360 Credits
Fully implementedSE-14 Blaster Pistol
  • Weight: 3.00 kg
  • Volume: 0.0003 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 3
    • Minimum Damage: 2
    • Maximum Damage: 5
    • Minimum Range: 0
    • Maximum Range: 3
  • Value: 2,100 Credits
  • Rare
Fully implementedT-21 Light Repeating Blaster
  • Weight: 6.60 kg
  • Volume: 0.6000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 9
    • Minimum Damage: 3
    • Maximum Damage: 5
    • Minimum Range: 3
    • Maximum Range: 6
  • Value: 9,120 Credits
Fully implementedTB-1a Ionisation Blaster
  • Weight: 4.60 kg
  • Volume: 0.6000 m³
  • Dual Wielded: No
    • Damage Type: Ionic
    • Maximum Hits: 3
    • Minimum Damage: 5
    • Maximum Damage: 10
    • Minimum Range: 0
    • Maximum Range: 4
  • Value: 8,860 Credits
Fully implementedTelltrig-7
  • Weight: 2.10 kg
  • Volume: 0.1000 m³
  • Dual Wielded: Yes
    • Damage Type: Energy
    • Maximum Hits: 4
    • Minimum Damage: 3
    • Maximum Damage: 8
    • Minimum Range: 0
    • Maximum Range: 2
  • Value: 2,360 Credits
Fully implementedValken-38 Carbine
  • Weight: 4.90 kg
  • Volume: 0.4000 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 5
    • Minimum Damage: 4
    • Maximum Damage: 10
    • Minimum Range: 3
    • Maximum Range: 8
  • Value: 7,560 Credits
Fully implementedW-2X Wrist Caster
  • Weight: 1.30 kg
  • Volume: 0.0499 m³
  • Dual Wielded: Yes
    • Damage Type: Energy
    • Maximum Hits: 5
    • Minimum Damage: 3
    • Maximum Damage: 7
    • Minimum Range: 0
    • Maximum Range: 3
  • Value: 2,360 Credits
Fully implementedX-45 Sniper Rifle
  • Weight: 6.50 kg
  • Volume: 1.0 m³
  • Dual Wielded: No
    • Damage Type: Energy
    • Maximum Hits: 1
    • Minimum Damage: 45
    • Maximum Damage: 85
    • Minimum Range: 11
    • Maximum Range: 15
  • Value: 16,140 Credits