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Flamethrower
Item Stats:
Equippable Slots: Back, Secondary, Primary

Lockable: No
Dual Wielded: No
Batch Quantity: 5
Cargo Stats:
Weight: 7 kg
Volume: 1.0 m³
Value:

15,360 Credits




Details:
  • Damage Type: Explosive (P)
  • Firepower: 13
  • Maximum Hits: 15
  • Minimum Damage: 1
  • Maximum Damage: 3
  • Minimum Range: 0
  • Maximum Range: 2

Required Raw Materials:
Quantum (Armour): 1
Meleenium (Durasteel): 6
Tibannagas (Blasters / Lasers): 6
Varium (Droids / Equipment): 10
Affiliation:
- MandalTech
 
Using a viscous liquid ignited by a flame at the end of the barrel, the flamethrower is able to light enemies on fire that cannot be extinguished by most means. Whereas victims of blaster fire often die a relatively painless death, those unfortunate enough to be dispatched by a flamethrower will die an agonizingly slow death.

Unlike wrist mounted flamethrowers, this is a full scale anti-infantry flamethrower. This means that it boasts improved firepower, range and fuel capacity but suffers from decreased maneouverability. Only usable as a close range weapon, the full scale model has fallen out of favour with the galaxy at large as most troopers can blast or stun a soldier before he can get close enough to bring his flamethrower to bear.