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Flamethrower (Projectile)
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Using a viscous liquid ignited by a flame at the end of the barrel, the flamethrower is able to light enemies on fire that cannot be extinguished by most means. Whereas victims of blaster fire often die a relatively painless death, those unfortunate enough to be dispatched by a flamethrower will die an agonizingly slow death.

Unlike wrist mounted flamethrowers, this is a full scale anti-infantry flamethrower. This means that it boasts improved firepower, range and fuel capacity but suffers from decreased maneouverability. Only usable as a close range weapon, the full scale model has fallen out of favour with the galaxy at large as most troopers can blast or stun a soldier before he can get close enough to bring his flamethrower to bear.

  • Raw Materials
  • Quantum: 1
  • Meleenium: 6
  • Tibannagas: 6
  • Varium: 10
  • Damage
  • Type: Explosive (P)
  • Fire Power: 13
  • Minimum Damage: 1
  • Maximum Damage: 3
  • Range & Hit Rate
  • Minimum Range: 0
  • Maximum Range: 2
  • Maximum Hits: 15
  • Details
  • Dual Wielded: No
  • Slots: Back, Secondary, Primary
  • Dimensions
  • Weight: 0.0070 T
  • Volume: 1 m³
  • Production
  • Batch: 5
  • Raw Value: 15,360 CR