Zann’s miners and our Infrastructure Defilers have an insatiable thirst for raw materials that will be used in our vast production facilities to support our corruption operations and future war efforts. Our miners create deep shafts that go into the hearts of our planets to extract material riches. We also dig for ores and gemstones and are very skilled at excavating tunnels at incredible speed. These networks run through every planet in our systems and asteroid fields. In battle we take on the role of Combat Engineers and use our knowledge and mastery of the heavy, two-handed battle axes with deadly intent.
When we march to war, many mining clans form regiments to join the battle. As a point of pride, we do not bear lightsabers but instead wield the same heavy two-handed mining picks and mattocks we use to laboriously carve out underground passages. As it turns out, these well balanced and sturdily made tools work equally well whether digging into bedrock or hacking apart enemies. You see, the "Crymorah Syndicate" not only specializes in mining it also specializes in waste management and recycling, of all sorts of things living and not.
It's because of this few enemies react calmly to the trudge of our heavy boots behind them. The wearer of these boots in Crymorah have wreaked havoc on foe’s battle plans in wars on Drup worlds, Vectinia, Hosnia, Loedorvia 2, and beyond. Those we were not killing, we were laying inside the foundation for high rises and other pretty buildings.
The Crymorah, makes up not just Defilers but also species also from the various crews that have banded together to use their skills for the betterment of the Zann Consortium . As such with a strong emphasis on professionalism these individuals specialize in not only gathering resources needed and building , but getting rid of whatever remains, dubbing the syndicate as Zann's "Cleaners" due to their mastery using whatever tool needed to dispose of living organisms and any and all traces of physical evidence.
Kohl "Mario"Straffer is the elected representative that unites all the unions and red armored agents that make the operation function. Serving as, Zann Circle (High Command), Mario is the appointed "Pit Boss" that ensures everyone remains strong in their convictions and professional in their performance, leaving nothing behind to be found.