Cantrell Conglomerate
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Year

27

Day

236

Time

06:06:47

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Information
Aurodium Legion

Type: Modular
Founded On: Year 11 Day 131
Leader: Sob Conners
Second In Command: Dru Snotz
Recruitment Liaisons: Sob Conners, Dru Snotz
Chat: Discord Invite

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Description:

The Aurodium Legion, named after the sparkling precious metal aurodium, is a contingent of hardened mercenaries centered in the Farlax Sector. Named, funded, and led by Dorn Zeke, a cold-blooded reptile from Barab I, the Legion historically specialized in missions so dangerous that the members of the company were regarded as 'dead men.' In the recent past, however, the Legion has chosen to focus on economic development and construction in the outlying systems of civilized space. Over time, the Legion has become a recognizable mercenary force in the galaxy and has successfully transitioned into a formidable government.
 

As envisioned by Dorn Zeke, the purpose of the Legion is to remove disruptive elements from society and put them to use liberating worlds from tyrannical governments. Recruits include wandering soldiers-of-fortune, failed revolutionaries from remote planets, and deserters from various armies, both defeated and victorious. In its bustling ranks are thrill-seeking adventurers, swaggering bravoes, blockade runners, and professional bodyguards. Grizzled veterans are the dominant element — thick-skinned, surly-tongued mercenaries, with vibroblades in their belts and guile in their hearts. The Legion also has corsairs from the Mid Rim, including giant Trandoshan renegades, taciturn, dangerous, with Concussion Rifles strapped to their great scaly torsos — as mercenaries wear blasters openly in the Legion.
 

The Koornacht Cluster in the Farlax Sector has been chosen as the Legion's headquarters. They maintain a clandestine base on a barren moon orbiting a nearby planet. Nicknamed the 'Blood Moon' for its rust colored soil and the red light of the Carosi sun, the moon is used as a listening post from which the Legion uses a captured HoloNet receiver to intercept and analyze transmissions throughout the sector. The information gathered is then sold to information brokers in the black market. The base also contains a bacta tank, a dozen Y-wing fighters, and several shuttles. They occasionally strike at targets along the Metellos Trade Route. The base personnel are highly versatile jack-of-all-trades who fly and maintain their ships while operating the bootlegged HoloNet receiver.

The Aurodium Legion is currently hiring.



Modules:

Faction Government Planetary Control Mining Manufacturing Datacards Diplomacy Information


Datacards Owned:
Ships Vehicles Droids Items Weapons Facilities Stations
Corona-class Frigate
Modular Conveyor
Sysat T-20
Sysat T-24
Mining Barque
Continent-Class Crawler
AEA-500 Asteroid Prospector
Endurance-Class Fleet Carrier
EF76 Nebulon-C Assault Frigate
Behemoth-class Star Dreadnaught
Y-8 Mining Vessel
TIE-wing Ugly
X-ceptor Ugly
Y-TIE Ugly
GRZ-6B Wrecker
C-wing Ugly
EF76 Nebulon-B Escort Frigate
Dreadnaught-class Heavy Cruiser
Bantha II Cargo Skiff
EVS Construction Droid
FK-7 Airspeeder
SX-65 Groundhog
Patrol Droid
LIN-series Miner
T-Series Tactical Droid
Battle Armour
Datapad
Toolkit
Droid Parts
Sub-Space Radio
C-M Frag Storm Heavy Shotgun
TB-1a Ionisation Blaster
Alpha Plus Charge
Blaststick
Golan Laser Battery
Anti-Air Battery
Atgar 1.4 FD P-Tower
Library
Museum
Civic Centre
KDY v-150 Planet Defender
LNR I Series Turbo Laser Cannon
LNR II Series Turbo Laser Cannon
Shield Generator
Barracks
Training Academy
Factory
Prison
Mine
Shield Projector
Slave Market
Labour Camp
Recycling Plant
Silo
SAM Launcher
Dry Dock
Naval Shipyard
Port
Computer Control Centre
Research Centre
Starport
Wildlife Preserve
Zoo
Stadium
Trading I
X7 Factory Station
Shipyard II
Shipyard III
Shipyard IV
Recycling I
Recycling II
Recycling III
Recycling IV
R&D I
R&D II
R&D III
R&D IV
Platform XQ1
Ataturk-class Station
Golan I
Golan II
Shipyard I
Merchant Space Dock
Relay Station
Zoo Station
Depot Station II
Depot Station III
Depot Station IV

Recent News:

Year 27 Day 227: Now that Hapes Consortium controls the vast majority of Aphran VI’s economy, its leadership has come to be seen as the real authority on the planet instead of Aurodium Legion.

Year 27 Day 227: Board members of Hapes Consortium have bought majority shares in the treasury, infrastructure, and major planetary corporations on Aphran I, effectively giving them more power than Aurodium Legion who previously governed the world.

Year 27 Day 227: With a super-majority of planetary legislators comfortably in pocket, Hapes Consortium has all but assumed control of Aphran V, previously governed by Aurodium Legion.

Year 27 Day 227: The ruling classes on Aphran IV have lost confidence in Aurodium Legion to govern their world effectively and have instead appealed to Hapes Consortium for leadership.

Year 27 Day 227: While the political situation on Aphran III remains turbulent, most governments across the galaxy now recognize Hapes Consortium to be the legitimate government, declaring Aurodium Legion to be a rebel movement/minority player.

Year 27 Day 227: The ruling classes on Aphran II have lost confidence in Aurodium Legion to govern their world effectively and have instead appealed to Hapes Consortium for leadership.

Year 27 Day 220: Now that Hapes Consortium controls the vast majority of Bilbringi VI’s economy, its leadership has come to be seen as the real authority on the planet instead of Aurodium Legion.

Year 27 Day 220: Board members of Hapes Consortium have bought majority shares in the treasury, infrastructure, and major planetary corporations on Bilbringi V, effectively giving them more power than Aurodium Legion who previously governed the world.

Year 27 Day 220: Now that Hapes Consortium controls the vast majority of Bilbringi II’s economy, its leadership has come to be seen as the real authority on the planet instead of Aurodium Legion.

Year 27 Day 220: While the political situation on Bilbringi III remains turbulent, most governments across the galaxy now recognize Hapes Consortium to be the legitimate government, declaring Aurodium Legion to be a rebel movement/minority player.

Year 27 Day 220: Now that Hapes Consortium controls the vast majority of Bilbringi IV’s economy, its leadership has come to be seen as the real authority on the planet instead of Aurodium Legion.

Year 27 Day 217: The ruling classes on Rondai-3 have lost confidence in Aurodium Legion to govern their world effectively and have instead appealed to Hapes Consortium for leadership.

Year 27 Day 217: While their coup has been condemned by many across the galaxy, Hapes Consortium has formed a government and assumed control of Rondai-4, replacing Aurodium Legion.

Year 27 Day 217: The ruling classes on Rondai-1 have lost confidence in Aurodium Legion to govern their world effectively and have instead appealed to Hapes Consortium for leadership.

Year 27 Day 217: While their coup has been condemned by many across the galaxy, Hapes Consortium has formed a government and assumed control of Rondai-2, replacing Aurodium Legion.

Year 27 Day 217: Board members of Hapes Consortium have bought majority shares in the treasury, infrastructure, and major planetary corporations on Voltare III, effectively giving them more power than Aurodium Legion who previously governed the world.

Year 27 Day 217: While the political situation on Voltare I remains turbulent, most governments across the galaxy now recognize Hapes Consortium to be the legitimate government, declaring Aurodium Legion to be a rebel movement/minority player.

Year 27 Day 217: While the political situation on Voltare remains turbulent, most governments across the galaxy now recognize Hapes Consortium to be the legitimate government, declaring Aurodium Legion to be a rebel movement/minority player.

Year 27 Day 217: Board members of Hapes Consortium have bought majority shares in the treasury, infrastructure, and major planetary corporations on Voltare IV, effectively giving them more power than Aurodium Legion who previously governed the world.

Year 27 Day 213: While their coup has been condemned by many across the galaxy, Hapes Consortium has formed a government and assumed control of O`pahz III, replacing Aurodium Legion.

Year 27 Day 213: The ruling classes on O`pahz I have lost confidence in Aurodium Legion to govern their world effectively and have instead appealed to Hapes Consortium for leadership.

Year 27 Day 213: Hapes Consortium has wrested control of Carratos away from Aurodium Legion after a shocking election season that has left analysts puzzled.

Year 27 Day 211: While the political situation on Seltaine V remains turbulent, most governments across the galaxy now recognize Hapes Consortium to be the legitimate government, declaring Aurodium Legion to be a rebel movement/minority player.

Year 27 Day 211: Now that Hapes Consortium controls the vast majority of Seltaine II’s economy, its leadership has come to be seen as the real authority on the planet instead of Aurodium Legion.

Year 27 Day 211: With a super-majority of planetary legislators comfortably in pocket, Hapes Consortium has all but assumed control of Seltaine I, previously governed by Aurodium Legion.

Year 27 Day 211: While their coup has been condemned by many across the galaxy, Hapes Consortium has formed a government and assumed control of Selnesh, replacing Aurodium Legion.

Year 27 Day 211: Board members of Hapes Consortium have bought majority shares in the treasury, infrastructure, and major planetary corporations on Seltaine IV, effectively giving them more power than Aurodium Legion who previously governed the world.

Year 27 Day 211: With a super-majority of planetary legislators comfortably in pocket, Hapes Consortium has all but assumed control of Seltaine III, previously governed by Aurodium Legion.

Year 27 Day 208: Now that Hapes Consortium controls the vast majority of Hijo’s economy, its leadership has come to be seen as the real authority on the planet instead of Aurodium Legion.

Year 27 Day 208: With a super-majority of planetary legislators comfortably in pocket, Hapes Consortium has all but assumed control of Hijo II, previously governed by Aurodium Legion.