Aphelion Engineering
  2059 active members
  210 are online

Year

23

Day

215

Time

08:38:56

Guest
Login
snewsgnewsmessagegeneralfactioninventorycombatroom

Development Projects

Space Combat Expansion Phase 2 (Testing Phase)
Prerequisites:
Space Combat Expansion Phase 1 (Released)
Combat - AI Overhaul (Released)
Description:
Allow freighters (light and heavy) to be attackable.
Leads To:
Encounters (2022)
Asteroid Mining Phase 3 (2022)
New Missions (TBD)
NPC Cargo Transport Phase 2 (TBD)
Goal:
2022
NPC Vendors - NPC Shops & Holoprojectors (Testing Phase)
Prerequisites:
NPC Vendors Phase 1 (Released)
Description:
Replace the old NPC Shop interface with NPC-owned vendors inside shops. Holoprojectors will also enable galaxy-wide searches of vendors and their wares.
Leads To:
NPC Vendors - Ships and Vehicles (2022)
Goal:
2022
Explosive Door Breaching (Testing Phase)
Prerequisites:
Room Combat (Released)
Description:
Use of explosives as an alternative to Electronic Lock Breakers to disable doors.
Leads To:
Space Bandit Capture Updates Phase 2 (TBD)
Goal:
Q1 2022
Beskar Crafting (Coding Phase)
Prerequisites:
Bounty Hunting Phase 3 (Released)
Description:
Master Bounty Hunters who have earned Master reputation (from Master hunts) can access a special NPC who will allow crafting of Beskar ingots into equipment.
Goal:
2022
Combat - Ground Overhaul (Planning Phase)
Prerequisites:
Combat - AI Overhaul (Released)
NPC Training Overhaul (Released)
Description:
Remove direct control of player-controlled squads in most circumstances. Introduce infantry garrisons.
Leads To:
Combat - A/E Changes (2022)
Goal:
2022
Combat - A/E Changes (Planning Phase)
Prerequisites:
Combat - Stun (Released)
Combat - Ground Overhaul (Planning Phase)
Description:
Updates to the Arrest & Execute feature to bring it more in line with existing combat rules and plans.
Leads To:
New Missions (TBD)
Encounters (2022)
Goal:
2022
Encounters (Planning Phase)
Prerequisites:
Space Combat Expansion Phase 2 (Testing Phase)
Combat - A/E Changes (Planning Phase)
Description:
Encounters are event triggered or scheduled occurrences that might bring in things to a system or planet with buffs and debuffs that will be rewarded or give temporary access to specific vendors. These could be like bandit attacks, NPC Traders, Blockcades, Pirate Attacks, Physical DC Vendors and more.
Goal:
2022
Asteroid Mining Phase 3 (Planning Phase)
Prerequisites:
Asteroid Mining Phase 2 (Released)
Space Combat Expansion Phase 2 (Testing Phase)
Description:
Random events that can occur within Asteroid Fields.
Goal:
2022
Creature Training (Planning Phase)
Prerequisites:
NPC Training Overhaul (Released)
Description:
Allow creatures to be trained like NPCs in specialized rooms in certain facilities.
Goal:
2022
Entity Segmented Stats (Planning Phase)
Description:
Setup zones for things like weapons, shields, hull. This will allow some direction based changes for larger entities so not all guns can fire at once, to prevent an over powered design and a better more strategic gaming experience.
Goal:
2022
Force X (Planning Phase)
Prerequisites:
Combat - AI Overhaul (Released)
Description:
Changes to The Force to bring powers more in line with how SWC has evolved over the years. Examples include the use of squad mechanics and AI. Force skills will be reset, facets will be removed, and changes may occur to training, skill point assignment, and how being FS is discovered. Priority will be placed on development of iconic Force skills to allow basic/essential skills to be used before the system is fully implemented.
Goal:
2022 (Initial)
Lightsaber Quest Revision (Planning Phase)
Description:
Revise the current lightsaber quest to improve it based on user feedback. Will make the quest more random and repeatable. Will allow for construction of double-bladed lightsabers.
Leads To:
Double Bladed Lightsaber Quest (TBD)
Goal:
Q4 2022
R&D - Entity Modifications (Planning Phase)
Prerequisites:
R&D - Entity Stat Overhaul (Planning Phase)
Description:
This is the ability to allow player based entity modifications. Current planning may include the ability to make variant datacards for entity modifications.
Goal:
Rules for 2021
R&D - Entity Stat Overhaul (Planning Phase)
Description:
Revise stats to better suit combat and R&D. Current planning is focused on a component-based approach to entity stats, to allow for standardization where possible.
Leads To:
R&D - Entity Modifications (Rules for 2021)
R&D - Innovation (TBD)
R&D - Reverse Engineering (TBD)
Goal:
Stations 2021, Ships 2022, Vehicles 2022
Atmospheric Damage Revision (On Hold)
Bounty Hunting Phase 4 (On Hold)
Combat - Space Overhaul (On Hold)
Consumable Buffs (On Hold)
Crafting (On Hold)
Cybernetics 2.0 (On Hold)
Docking Capacity (On Hold)
Double Bladed Lightsaber Quest (On Hold)
Entity Hacking / Shield Hacking (On Hold)
Entity Locking (On Hold)
Facility Combat (On Hold)
Field Repairs (On Hold)
Hyperlanes Phase 2 (On Hold)
Lock Overhaul (On Hold)
New Missions (On Hold)
NPC Cargo Transport Phase 2 (On Hold)
NPC Hiring Overhaul (On Hold)
NPC Vendors - Ships and Vehicles (On Hold)
Orbital Bombardment (On Hold)
Planetary Commodities (On Hold)
Player Market (On Hold)
R&D - Innovation (On Hold)
R&D - Reverse Engineering (On Hold)
Space Bandit Capture Updates Phase 2 (On Hold)
Space Bandit Loot (On Hold)
Unified Vision / Sensors (On Hold)
Vehicle Combat Phase 1 (On Hold)

Completed Projects

Asteroid Mining (Released)
Asteroid Mining Phase 2 (Released)
Asteroid Prospecting (Released)
Bait (Released)
Bounty Hunting Phase 2 (Released)
Bounty Hunting Phase 3 (Released)
Bounty Hunting Quest (Released)
Combat - AI Overhaul (Released)
Combat - Stun (Released)
Combat - Stun Recovery (Released)
Combat Core Upgrade (Released)
Faction Advisory Panel (Released)
Hyperlanes Phase I (Released)
New Player World (Released)
NPC Cargo Transport Phase 1 (Released)
NPC Training Overhaul (Released)
NPC Vendors Phase 1 (Released)
Poison (Released)
Poison Update (Released)
Remote Item Training (Released)
Room Backend Upgrades (Released)
Room Combat (Released)
Space Bandit Capture Updates Phase 1 (Released)
Space Combat Expansion Phase 1 (Released)