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Shield Generator (3x3)

Shield generators are made in a wide array of sizes: from personal shields favored by primitive armies and riot police, to the massive devices produced by generators built to enshroud capital ships in a protective bubble. The planetary shield generator can cover a wide swath of a planet's surface in an impenetrable umbrella. Coupled with an adequate power supply, generators have been documented to include up to nine urban centres in their halo.

While unassuming, simply built structures, shield generators offer enormous amount of protection to a sensitive area. Shield strength can be regulated from its control room to allow certain ships through while continuing to block others. Often, defense complexes for megalopolises will deploy multiple generators to maximize the shield strength over a central location. However, even a single generator will add an extra layer of defense that can give defenders time to rally forces and send out calls for external aid.

Raw Materials
  • Quantum: 31
  • Meleenium: 300
  • Rudic: 694
  • Duracrete: 83
  • Varium: 50
  • Lommite: 12
Details
  • Size: 3x3
  • Flats: 0
  • Jobs: 4.0
  • Power: -25
Dimensions
  • Weight: 10,980 T
  • Volume: 1,320 m³
Cargo Capacity
  • Volume Cap: 120 m³
  • Max Passengers: 6
Weapons
  • None
Defenses
  • Hull: 20,000
  • Deflectors: 10,000
  • Ionic Capacity: 20,000
  • Armour: 0
Electronics
  • Sensors: 21
  • ECM: 0
Workers
  • Shield Technician
Production
  • Raw Value: 487,533 CR
  • Recycling XP: 20 XP
Infantry Garrison
  • Maximum Garrison Size: 3
  • Maximum Active Squads: 1
  • Loiter Time: 24.00H
  • Restock Time: 3.00H

Public Custom Images:

Floor: Ground

Floor: Ground
Room Door
Room Entrance/Exit Overlay Door
Room Infantry Bay Overlay Door
Room DoorDoor
Room DoorDoor
Room DoorDoor
Room DoorDoor
Room Command Room Overlay DoorDoorDoor
Room DoorDoor