Rebel Alliance: Tythe
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Year

25

Day

145

Time

20:19:05

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CR-90 Assassin-class Corvette (Corvettes)
Considered to be the crowning achievement of Corellian engineering, the CR-90 Assassin-class Corvette is a capital class starship and successor to the original CR-90 Corvette. Engineers took advantage of the CR-series' modular design and overhauled the ship extensively, tailoring it to fulfill a combat oriented role this time.

The Assassin maintains the standard compliment of Turbolasers and Heavy Lasers, though it adds a pair of tractor beams to the arsenal. The tractor beams can be effective at stalling or hindering the escape of fighters and even small freighters. Another addition to the Assassin is the inclusion of a docking bay. The docking bay is capable of holding multiple starships, depending on their sizes, which allows the ship to be used as a small carrier should the mission dictate. In particular these two large additions allow the Assassin to move beyond the original CR-90's limited role and still keep it effective at combating fighters, while remaining a good all-around war vessel.

The Assassin, like its predecessor, has an excellent array of sensors which give the ship an edge during patrols or scouting missions. While the ship has exceptional sublight speed, making it very agile compared to most other capital starships, it is rather sluggish during hyperspace travel. Because of its small size the ship boasts only average shielding and hull strength, however, this is not a disadvantage as it allows the Assassin to enter the atmosphere of a planet and land on the ground, a capability largely coveted. Overall the Assassin is a versatile starship that can be employed in a variety of ways and has found a respected niche in many government, paramilitary, and private fleets.

Raw Materials
  • Quantum: 288
  • Meleenium: 2,867
  • Ardanium: 273
  • Rudic: 276
  • Rockivory: 306
  • Tibannagas: 70
  • Varmigio: 524
  • Lommite: 145
  • Durelium: 175
Propulsion
  • Hyperspeed: 2
  • Sublight Speed: 60 MGLT
  • Max Speed: 600 km/h
  • Manoeuvrability: 3
Dimensions
  • Weight: 13,500 T
  • Volume: 275,000 m³
  • Length: 153 m
  • Party Slot: 8.00
Cargo Capacity
  • Weight Cap: 2,500 T
  • Volume Cap: 15,000 m³
  • Max Passengers: 155
Combat Role
  • Escort
Weapons
  • Turbolasers: 4
  • Heavy Laser: 4
  • Tractor Beams: 2
Defenses
  • Hull: 1,000
  • Deflectors: 800
  • Ionic Capacity: 500
  • Armour: 60
Electronics
  • Sensors: 8
  • ECM: 0
Production
  • Raw Value: 1,099,134 CR
  • Recommended Workers: 31
  • Recycling XP: 20 XP
  • Production Mod: 190
Infantry Garrison
  • Maximum Garrison Size: 36
  • Maximum Active Squads: 2
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Icons
Docking Bay Hangar Bay Escape Pods: 2 Landing Capacity Repulsor
Produced
Related Skills
  • Capital Ship Piloting
  • Capital Ship Combat
  • Space Command

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