Tusk Brothers Trading Company
  2008 active members
  166 are Online

Year

26

Day

355

Time

23:06:12

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Propulsion
  • Hyperspeed: 5
  • Sublight Speed: 60 MGLT
  • Max Speed: 600 km/h
  • Manoeuvrability: 3.5
Dimensions
  • Weight: 20,000 T
  • Volume: 220,000 m³
  • Length: 150 m
  • Party Slot: 10.00
Cargo Capacity
  • Weight Cap: 400 T
  • Volume Cap: 3,000 m³
  • Max Passengers: 120
Combat Role
  • Screen
Weapons
Ion Cannons: 3
Quad Lasers: 4
Defenses
  • Hull: 900
  • Deflectors: 1,201
  • Ionic Capacity: 700
  • Armour: 65
Electronics
  • Sensors: 8
  • ECM: 0
Production
  • Raw Value: 2,306,919 CR
  • Recommended Workers: 30
  • Recycling XP: 20 XP
  • Production Mod: 190
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 36
  • Maximum Active Squads: 2
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Affiliations
  • No affiliations
Propulsion
  • Hyperspeed: 4
  • Sublight Speed: 50 MGLT
  • Max Speed: 500 km/h
  • Manoeuvrability: 3
Dimensions
  • Weight: 40,000 T
  • Volume: 750,000 m³
  • Length: 200 m
  • Party Slot: 10.00
Cargo Capacity
  • Weight Cap: 3,500 T
  • Volume Cap: 8,500 m³
  • Max Passengers: 200
Combat Role
  • Escort
Weapons
Turbolasers: 8
Heavy Laser: 6
Tractor Beams: 2
Defenses
  • Hull: 1,300
  • Deflectors: 800
  • Ionic Capacity: 550
  • Armour: 65
Electronics
  • Sensors: 8
  • ECM: 0
Production
  • Raw Value: 2,644,479 CR
  • Recommended Workers: 40
  • Recycling XP: 20 XP
  • Production Mod: 190
  • Production Time Factor: 2x
Affiliations
  • Rare
Propulsion
  • Hyperspeed: 5
  • Sublight Speed: 55 MGLT
  • Max Speed: 550 km/h
  • Manoeuvrability: 3
Dimensions
  • Weight: 10,000 T
  • Volume: 215,000 m³
  • Length: 165 m
  • Party Slot: 8.00
Cargo Capacity
  • Weight Cap: 3,300 T
  • Volume Cap: 2,800 m³
  • Max Passengers: 273
Combat Role
  • Escort
Weapons
Turbolasers: 6
Quad Lasers: 1
Defenses
  • Hull: 1,000
  • Deflectors: 1,100
  • Ionic Capacity: 450
  • Armour: 70
Electronics
  • Sensors: 8
  • ECM: 0
Production
  • Raw Value: 1,774,708 CR
  • Recommended Workers: 33
  • Recycling XP: 20 XP
  • Production Mod: 190
  • Production Time Factor: 2x
Affiliations
  • Rare
Propulsion
  • Hyperspeed: 6
  • Sublight Speed: 65 MGLT
  • Max Speed: 650 km/h
  • Manoeuvrability: 4
Dimensions
  • Weight: 4,000 T
  • Volume: 25,500 m³
  • Length: 115 m
  • Party Slot: 6.00
Cargo Capacity
  • Weight Cap: 1,000 T
  • Volume Cap: 1,550 m³
  • Max Passengers: 33
Combat Role
  • Auxiliary
Weapons
Turbolasers: 4
Concussion Missile Launchers: 2
Defenses
  • Hull: 400
  • Deflectors: 600
  • Ionic Capacity: 220
  • Armour: 50
Electronics
  • Sensors: 1
  • ECM: 0
Production
  • Raw Value: 1,045,952 CR
  • Generic DC: 2.0 Slots
  • Recommended Workers: 23
  • Recycling XP: 20 XP
  • Production Mod: 120
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 30
  • Maximum Active Squads: 2
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Propulsion
  • Hyperspeed: 3
  • Sublight Speed: 60 MGLT
  • Max Speed: 600 km/h
  • Manoeuvrability: 2
Dimensions
  • Weight: 12,500 T
  • Volume: 250,000 m³
  • Length: 150 m
  • Party Slot: 6.00
Cargo Capacity
  • Weight Cap: 1,000 T
  • Volume Cap: 500 m³
  • Max Passengers: 180
Combat Role
  • Auxiliary
Weapons
Defenses
  • Hull: 1,000
  • Deflectors: 1,001
  • Ionic Capacity: 500
  • Armour: 45
Electronics
  • Sensors: 10
  • ECM: 0
Production
  • Raw Value: 1,538,192 CR
  • Recommended Workers: 30
  • Recycling XP: 20 XP
  • Production Mod: 190
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 24
  • Maximum Active Squads: 2
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Affiliations
  • Rare
Propulsion
  • Hyperspeed: 5
  • Sublight Speed: 60 MGLT
  • Max Speed: 600 km/h
  • Manoeuvrability: 3
Dimensions
  • Weight: 20,750 T
  • Volume: 275,000 m³
  • Length: 153 m
  • Party Slot: 8.00
Cargo Capacity
  • Weight Cap: 2,500 T
  • Volume Cap: 15,000 m³
  • Max Passengers: 155
Combat Role
  • Escort
Weapons
Turbolasers: 4
Quad Lasers: 1
Tractor Beams: 2
Defenses
  • Hull: 1,000
  • Deflectors: 800
  • Ionic Capacity: 500
  • Armour: 60
Electronics
  • Sensors: 8
  • ECM: 0
Production
  • Raw Value: 2,249,201 CR
  • Recommended Workers: 31
  • Recycling XP: 20 XP
  • Production Mod: 190
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 36
  • Maximum Active Squads: 2
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Propulsion
  • Hyperspeed: 5
  • Sublight Speed: 60 MGLT
  • Max Speed: 600 km/h
  • Manoeuvrability: 3.5
Dimensions
  • Weight: 12,500 T
  • Volume: 250,000 m³
  • Length: 150 m
  • Party Slot: 8.00
Cargo Capacity
  • Weight Cap: 1,000 T
  • Volume Cap: 500 m³
  • Max Passengers: 160
Combat Role
  • Escort
Weapons
Turbolasers: 6
Heavy Laser: 2
Quad Lasers: 1
Defenses
  • Hull: 1,000
  • Deflectors: 800
  • Ionic Capacity: 500
  • Armour: 60
Electronics
  • Sensors: 8
  • ECM: 0
Production
  • Raw Value: 1,913,021 CR
  • Recommended Workers: 30
  • Recycling XP: 20 XP
  • Production Mod: 190
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 36
  • Maximum Active Squads: 2
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Propulsion
  • Hyperspeed: 5
  • Sublight Speed: 75 MGLT
  • Max Speed: 750 km/h
  • Manoeuvrability: 4
Dimensions
  • Weight: 13,200 T
  • Volume: 255,000 m³
  • Length: 155 m
  • Party Slot: 10.00
Cargo Capacity
  • Weight Cap: 300 T
  • Volume Cap: 90 m³
  • Max Passengers: 30
Combat Role
  • Assault
Weapons
Turbolasers: 10
Heavy Laser: 10
Defenses
  • Hull: 1,750
  • Deflectors: 1,699
  • Ionic Capacity: 1,000
  • Armour: 75
Electronics
  • Sensors: 12
  • ECM: 2
Production
  • Raw Value: 9,006,586 CR
  • Recommended Workers: 31
  • Recycling XP: 20 XP
  • Production Mod: 300
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 24
  • Maximum Active Squads: 2
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Affiliations
  • Rare
Propulsion
  • Hyperspeed: 5
  • Sublight Speed: 60 MGLT
  • Max Speed: 600 km/h
  • Manoeuvrability: 4
Dimensions
  • Weight: 15,000 T
  • Volume: 175,000 m³
  • Length: 200 m
  • Party Slot: 8.00
Cargo Capacity
  • Weight Cap: 2,000 T
  • Volume Cap: 5,000 m³
  • Max Passengers: 80
Combat Role
  • Screen
Weapons
Heavy Laser: 13
Defenses
  • Hull: 1,000
  • Deflectors: 400
  • Ionic Capacity: 400
  • Armour: 60
Electronics
  • Sensors: 12
  • ECM: 0
Production
  • Raw Value: 1,959,087 CR
  • Recommended Workers: 40
  • Recycling XP: 20 XP
  • Production Mod: 190
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 24
  • Maximum Active Squads: 2
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Affiliations
  • No affiliations
Propulsion
  • Hyperspeed: 4
  • Sublight Speed: 70 MGLT
  • Max Speed: 700 km/h
  • Manoeuvrability: 4
Dimensions
  • Weight: 9,000 T
  • Volume: 85,000 m³
  • Length: 150 m
  • Party Slot: 10.00
Cargo Capacity
  • Weight Cap: 500 T
  • Volume Cap: 1,000 m³
  • Max Passengers: 30
Combat Role
  • Superiority
Weapons
Turbolasers: 10
Quad Lasers: 4
Defenses
  • Hull: 1,500
  • Deflectors: 1,250
  • Ionic Capacity: 800
  • Armour: 65
Electronics
  • Sensors: 10
  • ECM: 0
Production
  • Raw Value: 1,886,077 CR
  • Recommended Workers: 30
  • Recycling XP: 20 XP
  • Production Mod: 190
  • Production Time Factor: 2x
Affiliations
  • Rare
Propulsion
  • Hyperspeed: 6
  • Sublight Speed: 60 MGLT
  • Max Speed: 600 km/h
  • Manoeuvrability: 3
Dimensions
  • Weight: 25,000 T
  • Volume: 145,000 m³
  • Length: 110 m
  • Party Slot: 6.00
Cargo Capacity
  • Weight Cap: 2,500 T
  • Volume Cap: 6,000 m³
  • Max Passengers: 55
Combat Role
  • Auxiliary
Weapons
Heavy Laser: 4
Defenses
  • Hull: 400
  • Deflectors: 899
  • Ionic Capacity: 440
  • Armour: 55
Electronics
  • Sensors: 8
  • ECM: 0
Production
  • Raw Value: 2,497,104 CR
  • Recommended Workers: 22
  • Recycling XP: 20 XP
  • Production Mod: 120
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 18
  • Maximum Active Squads: 1
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Affiliations
  • No affiliations
Propulsion
  • Hyperspeed: 4
  • Sublight Speed: 65 MGLT
  • Max Speed: 650 km/h
  • Manoeuvrability: 4
Dimensions
  • Weight: 10,000 T
  • Volume: 100,000 m³
  • Length: 85 m
  • Party Slot: 6.00
Cargo Capacity
  • Weight Cap: 800 T
  • Volume Cap: 2,000 m³
  • Max Passengers: 60
Combat Role
  • Screen
Weapons
Heavy Laser: 8
Ion Cannons: 4
Defenses
  • Hull: 600
  • Deflectors: 301
  • Ionic Capacity: 200
  • Armour: 55
Electronics
  • Sensors: 8
  • ECM: 0
Production
  • Raw Value: 1,270,607 CR
  • Recommended Workers: 17
  • Recycling XP: 20 XP
  • Production Mod: 120
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 36
  • Maximum Active Squads: 2
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Affiliations
  • No affiliations
Propulsion
  • Hyperspeed: 6
  • Sublight Speed: 70 MGLT
  • Max Speed: 700 km/h
  • Manoeuvrability: 4
Dimensions
  • Weight: 8,500 T
  • Volume: 170,000 m³
  • Length: 119 m
  • Party Slot: 8.00
Cargo Capacity
  • Weight Cap: 600 T
  • Volume Cap: 300 m³
  • Max Passengers: 91
Combat Role
  • Screen
Weapons
Quad Lasers: 5
Defenses
  • Hull: 460
  • Deflectors: 300
  • Ionic Capacity: 300
  • Armour: 60
Electronics
  • Sensors: 8
  • ECM: 0
Production
  • Raw Value: 1,548,983 CR
  • Recommended Workers: 24
  • Recycling XP: 20 XP
  • Production Mod: 190
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 12
  • Maximum Active Squads: 1
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Propulsion
  • Hyperspeed: 5
  • Sublight Speed: 60 MGLT
  • Max Speed: 600 km/h
  • Manoeuvrability: 4
Dimensions
  • Weight: 14,000 T
  • Volume: 170,000 m³
  • Length: 119 m
  • Party Slot: 8.00
Cargo Capacity
  • Weight Cap: 450 T
  • Volume Cap: 100 m³
  • Max Passengers: 75
Combat Role
  • Strike
Weapons
Turbolasers: 8
Concussion Missile Launchers: 4
Quad Lasers: 2
Defenses
  • Hull: 460
  • Deflectors: 300
  • Ionic Capacity: 300
  • Armour: 60
Electronics
  • Sensors: 8
  • ECM: 0
Production
  • Raw Value: 1,679,824 CR
  • Recommended Workers: 24
  • Recycling XP: 20 XP
  • Production Mod: 190
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 12
  • Maximum Active Squads: 1
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Affiliations
  • Rare
Propulsion
  • Hyperspeed: 5
  • Sublight Speed: 50 MGLT
  • Max Speed: 500 km/h
  • Manoeuvrability: 3
Dimensions
  • Weight: 14,000 T
  • Volume: 170,000 m³
  • Length: 119 m
  • Party Slot: 9.00
Cargo Capacity
  • Weight Cap: 375 T
  • Volume Cap: 75 m³
  • Max Passengers: 70
Combat Role
  • Strike
Weapons
Turbolasers: 16
Concussion Missile Launchers: 8
Quad Lasers: 6
Defenses
  • Hull: 440
  • Deflectors: 335
  • Ionic Capacity: 280
  • Armour: 70
Electronics
  • Sensors: 8
  • ECM: 0
Production
  • Raw Value: 1,674,103 CR
  • Recommended Workers: 24
  • Recycling XP: 20 XP
  • Production Mod: 190
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 12
  • Maximum Active Squads: 1
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Propulsion
  • Hyperspeed: 4
  • Sublight Speed: 60 MGLT
  • Max Speed: 600 km/h
  • Manoeuvrability: 2
Dimensions
  • Weight: 132,500 T
  • Volume: 2,000,000 m³
  • Length: 300 m
  • Party Slot: 8.00
Cargo Capacity
  • Weight Cap: 620 T
  • Volume Cap: 2,250 m³
  • Max Passengers: 300
Combat Role
  • Escort
Weapons
Turbolasers: 6
Proton Torpedo Launchers: 4
Tractor Beams: 2
Defenses
  • Hull: 2,500
  • Deflectors: 3,500
  • Ionic Capacity: 2,000
  • Armour: 50
Electronics
  • Sensors: 6
  • ECM: 0
Production
  • Raw Value: 5,499,809 CR
  • Recommended Workers: 60
  • Recycling XP: 20 XP
  • Production Mod: 300
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 36
  • Maximum Active Squads: 2
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Affiliations
  • Rare
Propulsion
  • Hyperspeed: 5
  • Sublight Speed: 70 MGLT
  • Max Speed: 700 km/h
  • Manoeuvrability: 2.5
Dimensions
  • Weight: 14,000 T
  • Volume: 250,000 m³
  • Length: 155 m
  • Party Slot: 6.00
Cargo Capacity
  • Weight Cap: 500 T
  • Volume Cap: 3,500 m³
  • Max Passengers: 350
Combat Role
  • Strike
Weapons
Turbolasers: 4
Heavy Laser: 2
Quad Lasers: 1
Defenses
  • Hull: 860
  • Deflectors: 750
  • Ionic Capacity: 300
  • Armour: 55
Electronics
  • Sensors: 6
  • ECM: 0
Production
  • Raw Value: 1,852,864 CR
  • Recommended Workers: 31
  • Recycling XP: 20 XP
  • Production Mod: 190
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 24
  • Maximum Active Squads: 2
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Affiliations
  • No affiliations
Propulsion
  • Hyperspeed: 5
  • Sublight Speed: 70 MGLT
  • Max Speed: 700 km/h
  • Manoeuvrability: 4
Dimensions
  • Weight: 2,114 T
  • Volume: 13,541 m³
  • Length: 100 m
  • Party Slot: 6.00
Cargo Capacity
  • Weight Cap: 800 T
  • Volume Cap: 1,500 m³
  • Max Passengers: 15
Combat Role
  • Strike
Weapons
Concussion Missile Launchers: 2
Heavy Laser: 4
Defenses
  • Hull: 600
  • Deflectors: 701
  • Ionic Capacity: 660
  • Armour: 55
Electronics
  • Sensors: 6
  • ECM: 0
Production
  • Raw Value: 1,121,260 CR
  • CP Price: 80,000 CPs
  • Only available on the CP exchange.
  • Recommended Workers: 20
  • Recycling XP: 20 XP
  • Production Mod: 120
  • Production Time Factor: 2x
Affiliations
  • No affiliations
Propulsion
  • Hyperspeed: 6
  • Sublight Speed: 55 MGLT
  • Max Speed: 550 km/h
  • Manoeuvrability: 4
Dimensions
  • Weight: 4,500 T
  • Volume: 48,000 m³
  • Length: 64 m
  • Party Slot: 6.00
Cargo Capacity
  • Weight Cap: 275 T
  • Volume Cap: 2,300 m³
  • Max Passengers: 25
Combat Role
  • Screen
Weapons
Proton Torpedo Launchers: 1
Heavy Laser: 4
Quad Lasers: 2
Defenses
  • Hull: 400
  • Deflectors: 450
  • Ionic Capacity: 250
  • Armour: 55
Electronics
  • Sensors: 4
  • ECM: 0
Production
  • Raw Value: 1,126,265 CR
  • Recommended Workers: 13
  • Recycling XP: 20 XP
  • Production Mod: 120
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 20
  • Maximum Active Squads: 1
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Affiliations
  • Rare
Propulsion
  • Hyperspeed: 0
  • Sublight Speed: 75 MGLT
  • Max Speed: 750 km/h
  • Manoeuvrability: 4
Dimensions
  • Weight: 11,850 T
  • Volume: 300,000 m³
  • Length: 150 m
  • Party Slot: 6.00
Cargo Capacity
  • Weight Cap: 300 T
  • Volume Cap: 200 m³
  • Max Passengers: 30
Combat Role
  • Strike
Weapons
Turbolasers: 4
Concussion Missile Launchers: 1
Defenses
  • Hull: 375
  • Deflectors: 650
  • Ionic Capacity: 400
  • Armour: 55
Electronics
  • Sensors: 9
  • ECM: 0
Production
  • Raw Value: 687,401 CR
  • Generic DC: 3.0 Slots
  • Recommended Workers: 30
  • Recycling XP: 20 XP
  • Production Mod: 125
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 36
  • Maximum Active Squads: 2
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Propulsion
  • Hyperspeed: 4
  • Sublight Speed: 40 MGLT
  • Max Speed: 400 km/h
  • Manoeuvrability: 4
Dimensions
  • Weight: 8,000 T
  • Volume: 180,000 m³
  • Length: 122 m
  • Party Slot: 8.00
Cargo Capacity
  • Weight Cap: 500 T
  • Volume Cap: 4,200 m³
  • Max Passengers: 100
Combat Role
  • Auxiliary
Weapons
Proton Torpedo Launchers: 2
Heavy Laser: 4
Defenses
  • Hull: 500
  • Deflectors: 1,030
  • Ionic Capacity: 170
  • Armour: 45
Electronics
  • Sensors: 2
  • ECM: 0
Production
  • Raw Value: 1,091,994 CR
  • Recommended Workers: 25
  • Recycling XP: 20 XP
  • Production Mod: 150
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 12
  • Maximum Active Squads: 1
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Affiliations
  • No affiliations
Propulsion
  • Hyperspeed: 5
  • Sublight Speed: 60 MGLT
  • Max Speed: 600 km/h
  • Manoeuvrability: 3.5
Dimensions
  • Weight: 20,000 T
  • Volume: 475,000 m³
  • Length: 195 m
  • Party Slot: 8.00
Cargo Capacity
  • Weight Cap: 650 T
  • Volume Cap: 7,500 m³
  • Max Passengers: 200
Combat Role
  • Escort
Weapons
Turbolasers: 8
Tractor Beams: 3
Defenses
  • Hull: 1,000
  • Deflectors: 900
  • Ionic Capacity: 700
  • Armour: 65
Electronics
  • Sensors: 8
  • ECM: 0
Production
  • Raw Value: 2,372,550 CR
  • Recommended Workers: 39
  • Recycling XP: 20 XP
  • Production Mod: 190
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 24
  • Maximum Active Squads: 2
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Propulsion
  • Hyperspeed: 5
  • Sublight Speed: 60 MGLT
  • Max Speed: 600 km/h
  • Manoeuvrability: 3.5
Dimensions
  • Weight: 15,000 T
  • Volume: 300,000 m³
  • Length: 140 m
  • Party Slot: 10.00
Cargo Capacity
  • Weight Cap: 1,200 T
  • Volume Cap: 6,000 m³
  • Max Passengers: 225
Combat Role
  • Escort
Weapons
Turbolasers: 10
Defenses
  • Hull: 1,110
  • Deflectors: 800
  • Ionic Capacity: 500
  • Armour: 65
Electronics
  • Sensors: 6
  • ECM: 0
Production
  • Raw Value: 2,061,955 CR
  • Recommended Workers: 28
  • Recycling XP: 20 XP
  • Production Mod: 190
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 24
  • Maximum Active Squads: 2
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Propulsion
  • Hyperspeed: 5
  • Sublight Speed: 50 MGLT
  • Max Speed: 500 km/h
  • Manoeuvrability: 2
Dimensions
  • Weight: 11,000 T
  • Volume: 215,000 m³
  • Length: 37 m
  • Party Slot: 6.00
Cargo Capacity
  • Weight Cap: 2,400 T
  • Volume Cap: 4,200 m³
  • Max Passengers: 12
Combat Role
  • Screen
Weapons
Concussion Missile Launchers: 1
Heavy Laser: 4
Ion Cannons: 1
Defenses
  • Hull: 850
  • Deflectors: 750
  • Ionic Capacity: 440
  • Armour: 70
Electronics
  • Sensors: 6
  • ECM: 0
Production
  • Raw Value: 1,687,777 CR
  • Recommended Workers: 8
  • Recycling XP: 20 XP
  • Production Mod: 135
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 8
  • Maximum Active Squads: 1
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Affiliations
  • No affiliations
Propulsion
  • Hyperspeed: 5
  • Sublight Speed: 70 MGLT
  • Max Speed: 700 km/h
  • Manoeuvrability: 4
Dimensions
  • Weight: 6,500 T
  • Volume: 44,750 m³
  • Length: 150 m
  • Party Slot: 10.00
Cargo Capacity
  • Weight Cap: 1,000 T
  • Volume Cap: 2,000 m³
  • Max Passengers: 50
Combat Role
  • Aggressive
Weapons
Turbolasers: 6
Proton Torpedo Launchers: 1
Defenses
  • Hull: 1,100
  • Deflectors: 350
  • Ionic Capacity: 600
  • Armour: 65
Electronics
  • Sensors: 6
  • ECM: 0
Production
  • Raw Value: 1,602,869 CR
  • Recommended Workers: 30
  • Recycling XP: 20 XP
  • Production Mod: 190
  • Production Time Factor: 2x
Affiliations
  • Rare
Propulsion
  • Hyperspeed: 5
  • Sublight Speed: 70 MGLT
  • Max Speed: 700 km/h
  • Manoeuvrability: 4
Dimensions
  • Weight: 16,000 T
  • Volume: 168,000 m³
  • Length: 96 m
  • Party Slot: 10.00
Cargo Capacity
  • Weight Cap: 1,000 T
  • Volume Cap: 10,000 m³
  • Max Passengers: 34
Combat Role
  • Screen
Weapons
Concussion Missile Launchers: 6
Ion Cannons: 1
Quad Lasers: 2
Tractor Beams: 3
Defenses
  • Hull: 750
  • Deflectors: 600
  • Ionic Capacity: 300
  • Armour: 60
Electronics
  • Sensors: 6
  • ECM: 0
Production
  • Raw Value: 1,836,365 CR
  • Generic DC: 3.0 Slots
  • Recommended Workers: 20
  • Recycling XP: 20 XP
  • Production Mod: 120
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 24
  • Maximum Active Squads: 2
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Propulsion
  • Hyperspeed: 2
  • Sublight Speed: 40 MGLT
  • Max Speed: 400 km/h
  • Manoeuvrability: 2
Dimensions
  • Weight: 2,200 T
  • Volume: 15,100 m³
  • Length: 120 m
  • Party Slot: 8.00
Cargo Capacity
  • Weight Cap: 1,000 T
  • Volume Cap: 5,000 m³
  • Max Passengers: 25
Combat Role
  • Aggressive
Weapons
Turbolasers: 2
Quad Lasers: 2
Defenses
  • Hull: 900
  • Deflectors: 800
  • Ionic Capacity: 600
  • Armour: 60
Electronics
  • Sensors: 4
  • ECM: 0
Production
  • Raw Value: 866,602 CR
  • Recommended Workers: 24
  • Recycling XP: 20 XP
  • Production Mod: 150
  • Production Time Factor: 2x
Affiliations
  • No affiliations
Propulsion
  • Hyperspeed: 1
  • Sublight Speed: 30 MGLT
  • Max Speed: 300 km/h
  • Manoeuvrability: 1
Dimensions
  • Weight: 1,000,000 T
  • Volume: 9,000,000 m³
  • Length: 500 m
  • Party Slot: 6.00
Cargo Capacity
  • Weight Cap: 20 T
  • Volume Cap: 120 m³
  • Max Passengers: 5
Combat Role
  • Auxiliary
Weapons
Defenses
  • Hull: 4,500
  • Deflectors: 2,000
  • Ionic Capacity: 4,945
  • Armour: 75
Electronics
  • Sensors: 1
  • ECM: 0
Production
  • Raw Value: 7,595,491 CR
  • Recommended Workers: 100
  • Recycling XP: 20 XP
  • Production Mod: 400
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 4
  • Maximum Active Squads: 1
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Affiliations
  • No affiliations
Propulsion
  • Hyperspeed: 5
  • Sublight Speed: 60 MGLT
  • Max Speed: 600 km/h
  • Manoeuvrability: 3
Dimensions
  • Weight: 40,000 T
  • Volume: 125,000 m³
  • Length: 117 m
  • Party Slot: 6.00
Cargo Capacity
  • Weight Cap: 2,500 T
  • Volume Cap: 8,000 m³
  • Max Passengers: 200
Combat Role
  • Auxiliary
Weapons
Turbolasers: 2
Quad Lasers: 1
Defenses
  • Hull: 1,200
  • Deflectors: 1,100
  • Ionic Capacity: 500
  • Armour: 60
Electronics
  • Sensors: 3
  • ECM: 0
Production
  • Raw Value: 2,875,682 CR
  • Recommended Workers: 24
  • Recycling XP: 20 XP
  • Production Mod: 120
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 12
  • Maximum Active Squads: 1
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Affiliations
  • No affiliations
Propulsion
  • Hyperspeed: 6
  • Sublight Speed: 60 MGLT
  • Max Speed: 600 km/h
  • Manoeuvrability: 3
Dimensions
  • Weight: 13,000 T
  • Volume: 265,000 m³
  • Length: 62 m
  • Party Slot: 6.00
Cargo Capacity
  • Weight Cap: 1,400 T
  • Volume Cap: 62,000 m³
  • Max Passengers: 25
Combat Role
  • Auxiliary
Weapons
Proton Torpedo Launchers: 1
Heavy Laser: 4
Defenses
  • Hull: 1,350
  • Deflectors: 1,000
  • Ionic Capacity: 650
  • Armour: 50
Electronics
  • Sensors: 1
  • ECM: 0
Production
  • Raw Value: 2,192,010 CR
  • Recommended Workers: 13
  • Recycling XP: 20 XP
  • Production Mod: 120
  • Production Time Factor: 2x
Infantry Garrison
  • Maximum Garrison Size: 12
  • Maximum Active Squads: 1
  • Loiter Time: 24.00H
  • Restock Time: 3.00H