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Year

25

Day

145

Time

10:01:15

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Last Updated: Year 16 Day 364
Planet: Pembric II
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Pembric II was originally intended as a colony world, a meteorite-scarred ball of rock that had been terraformed to suit the needs of an agricultural colony. Unfortunately, haphazard and careless procedures in the terraforming process have made the planet habitable, but unpleasant. The temperature is extremely warm, and a dry, howling wind constantly sweeps the surface. The stony terrain is unsuited for agriculture, and only extremely difficult engineering efforts made the construction of the spaceport and surrounding city possible. The planet did not have many assets, but it did make the most of what it had, mainly spectacular dunes and other scenic features, including an awe-inspiring field of volcanoes. This was not enough to build a proper tourist industry around, of course, since Pembric II is so far removed from galactic civilization, but savvy operators did manage to attract a certain clientele who found more conventional tourist locales too legally restrictive. Pembric II became, in other words, a gangster resort. A series of cantinas, museums, and other entertainment facilities sprang up, attracting a more orderly criminal element, supplanting the unruly cutthroats and rough settlers that originally settled the area. The planetary corporate government was willing to look the other way while criminal acts like black markets and smuggling occurred, as long as the credits continued to pour into the economy. Over time, the Pembric Security Legion became well-known for corruption and graft. Greed surrounds the culture of this planet from the official imperial court in the capital city of Pembria all the way to the subterranean caverns of the carpaceons.

Location
Details
  • Type: Hot/breathable
  • Size: 10x10
Governance
Population
  • Total: 145,026,026 inhabitants
  • Hireable Population: 1,000
  • Civilization: 13.0700%
Combat Settings
  • Ground Combat: PvE
  • Bandits & Creatures: Hostile