Triumvirate Coalition: Marines
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Year

25

Day

150

Time

06:33:04

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Last Updated: Year 16 Day 364
Planet: Ibanjji III
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The Ibanjji system’s star is dying. Ibanjji III is a large gas giant located only one hundred two kilometres from the system’s star and would have been a hot gas giant if Ibanjji was still putting out appreciable amounts of heat. As it is, average daily temperatures are just below the freezing temperature of carbon dioxide. The planet has a short day of approximately twenty-two standard hours, and Ibanjji III completes a solar orbit every two hundred twenty-four local days. The planet’s atmosphere comprises seventy-two percent hydrogen, with the rest comprising helium, carbon dioxide, sulphur, and oxygen. There are some traces of rarer elements, such as tibbanagas and several hydrocarbons that are extracted for use in local industries.

Apart from the tibbanagas extraction and processing industry, which is common to almost all gas giants in the galaxy, the planet is also well known as a hub for the production of blaster weapons of every description, from hold-out blasters to warship turbolasers, which make use of the locally available tibbanagas to help reduce costs. Several well-known weapon manufacturers have offices or factories on the planet. A major secondary industry is, ironically, the manufacture of precision medical equipment, often manufactured in zero-G environments to ensure stable conditions to reduce any machining and processing errors, meant to achieve quite the opposite effect of the largest industry’s products.

Life for the millions of factory workers in the floating cities is generally better than on many worlds, though standards vary widely from city to city, with some having high expectations of business owners in terms of keeping workers happy and some cities only having minimum standards for worker health, benefits, and living conditions. The good conditions promote high productivity levels and reduce manufacturing errors, meaning goods from the factories on Ibanjji III are sought after and command a premium in the system’s markets.

Feeding the teeming billions on the planet is no small matter and is accomplished by a combination of manufacturing nutrition rations and bars from a mix of artificial and natural compounds, which are distributed or sold to the populace, and processing the biolumiscent algae that naturally grow on exposed surfaces above the gas giant. The planet’s residents actively cultivate the algae, which also provides brilliant colouring to all the structures it covers.

Details
  • Type: Cold/no Atmosphere
  • Size: 11x11
Governance
Population
  • Total: 409,456,138 inhabitants
  • Hireable Population: 1,000
  • Civilization: 8.5300%
Combat Settings
  • Ground Combat: PvE
  • Bandits & Creatures: Hostile