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Last Updated: Year 16 Day 364
Planet: Alzoc I
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Covered with seemingly endless stretches of burning sand, the surface of Alzoc I is broken up only by occasional rocky outcrops and restless, grumbling volcanoes, with surface temperatures rising as high as 700 degrees Celsius. The thick, sulfurous air is toxic to most life forms and the sand, whipped up by the violent storms which rage across the planet, eats away at rock, metal and anything else unprotected from the harsh environment. It is therefore surprising to most people to learn that the planet does indeed harbour life, though not as people might expect.

The Tabyr is a vaguely humanoid species that live near the volcanic regions of the planet. Unlike nearly all the other species in the galaxy, they are not a carbon-based life form, but silicoid. Their skin appears craggy and rock-like, with thin crystal shards splintering off as they walk, just as humans and other species shed skin. Unlike the majority of other races, they breathe sulfur, as oxygen is poisonous to them, and they have an extremely high tolerance to heat and energy. Their diet consists mostly of unrefined minerals harvested from around the volcanoes. The Tabyr are sentient, though they have no technology to speak of and their language is incredibly hard to translate. The Empire, having no interest in the planet beyond the initial survey, ignored the species and didn’t even bother to log their existence in the galactic registry.

There have been several attempts by various organizations to set up mining operations on the planet, to excavate its mineral-rich core, but so far they have all met with failure. Most of these groups were brought in by the Empire to plunder its natural resources, using teams of Talz slave workers from their nearby homeworld of Alzoc III. Badly mistreated and underfed, the slaves rebelled during a particularly vicious sandstorm and overthrew the Imperials on the planet, destroying the base. Outraged, the Imperials left the surviving slaves to die and abandoned their operations on the planet, concentrating on the more habitable world in the system. Over the years, the mining camps were eroded by the fierce weather conditions and now the ruined mining vehicles and equipment are all but gone, rusting away in the remnants of the abandoned base camps, a testament to the savage fury of nature.

  • Type: Hot/toxic Atmosphere
  • Size: 9x9
  • Total: 15,600,996 inhabitants
  • Hireable Population: 895
  • Civilization: 3.4200%
Combat Settings
  • Ground Combat: PvE
  • Bandits & Creatures: Hostile