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Year

26

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7

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19:50:21

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Last Updated: Year 25 Day 170
Planet: Daupherm
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Blessed with an abundance of clean water and a pristine environment, Daupherm has served for millennia as the capital world of the Daupherm Planet States, a league of planets that was founded around the rise of the Galactic Republic. Despite its status as an administrative centre, the world of Daupherm remains largely unspoiled by the trappings of civilisation barring an expansive metropolis in the northern hemisphere that is the political and cultural heart of the planet and the alliance of worlds it governs. It is here that millions of predominantly Humans who call themselves Dauferims go about their daily business, all while under the watchful eye of a nobleborn elite that holds a tight rein on the population through a carefully organised caste system, and by maintaining a rigid humanocentric society that, while not openly hostile against alien species, treats its non-Human inhabitants as second-class citizens.

Daupherm is the sole orbital companion of the system sun, an orange dwarf of the same name. The planet remains distant enough from its parent star to have a regular rotational period of twenty six hours, while a full orbit around its sun takes up one hundred and eighty seven days. The planet’s surface consists largely of one expansive ocean of a greenish hue that separates the two main landmasses between the northern and southern hemispheres. The lands of these two continents are made up of rolling green plains where herds of nerfs graze peacefully, misty marshes wherein flocks of nunas dart away from the predatory grasp of indigenous dianogas, and verdant forestlands home to a native subspecies of gundarks that had evolved rows of tiny but hardy scales instead of fur.

The world of Daupherm and its neighbouring systems had been discovered and settled more than twenty five millennia ago during the formative centuries of the Galactic Republic. While their roots lay upon the ecumenopolises of the Core Worlds, the Humans that had settled Daupherm evolved a society and culture that was distinct enough from those of their ancestral homeworlds over the centuries. Eventually, the Dauferims spread their influence and reach to neighbouring planets and systems, which led to the founding of the Daupherm Planet States. It became an interplanetary confederacy built around an imperial structure of governance that promoted a system of interdependence between its member worlds. This had allowed the citizens of Daupherm to outsource much of their industrial base to other planets, and preserve their homeworld’s pristine and unspoiled natural environment, while simultaneously maintaining its planetary wealth and prosperity by being a vital trade hub along the Hidakai Pool hyperlane, and local economic centre. To this day, the planet and the Daupherm Planet States remain intact, albeit no longer enjoying the level of autonomy they had as an Allied Region of the Galactic Republic. Instead, Daupherm’s dynast reigns largely as a ceremonial figurehead bound by the policies set forth by the Imperial government on Coruscant, while much of the planetary economy has shifted to servicing the needs of the Galactic Empire.

Details
  • Type: Temperate/breathable
  • Size: 9x9
Governance
Population
  • Total: 5,723,292 inhabitants
  • Hireable Population: 1,000
  • Civilization: 2.7100%
Combat Settings
  • Ground Combat: PvE
  • Bandits & Creatures: Hostile