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Year

25

Day

152

Time

07:59:33

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Last Updated: Year 16 Day 364
Planet: Q`Maere
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Q`Maere is typical of habitable planets, lying at the average distance from its sun for it to receive the optimal intensity of light. It has a variety of terrain, ranging from the polar ice caps to the raging volcanic fields. An amiable planet, it is suitable for many different beings, and the first colonists were thankful for a large range of places to live. Over the summer periods, the colonists lived a nomadic life in tents and changed location as the season passed to ensure that the environment in one particular spot was not totally destroyed. Then, as the winter months moved in, they retreated to their mountain homes, protected from the vicious creatures that roamed the grasslands as it got colder. The jungles and swamps around the planet are home to some of the nastiest creatures in the galaxy; their ferocity is mainly focused on competition with each other for the vast selection of available prey, and for mates.

Since the first colonization period, very little change has made its way across Q`Maere's surface. Urbanization of the planet has been hotly contested by the citizens, and much of the planet is left to its own devices; a planet-wide wilderness preservation zone is effectively in place and only a unique and tempting offer for further development will get through the mass of red tape and environmentalism surrounding the planet. This is because the planet is home to a unique creature: a three-legged reptile, about 4 meters long with eyes located on its back. This peculiarity gives the creature an unparalleled field of view around itself as it moves in a seemingly ungainly way across the planet. They are solitary creatures, which is just as well since they are entirely carnivorous and need a meal almost every day; early colonists were a new delicacy that they particularly enjoyed.

Location
Details
  • Type: Temperate/breathable
  • Size: 11x11
Governance
Population
  • Total: 4,441,507 inhabitants
  • Hireable Population: 1,000
  • Civilization: 2.5100%
Combat Settings
  • Ground Combat: PvE
  • Bandits & Creatures: Hostile