Corporate Sector Authority
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Year

26

Day

7

Time

19:34:48

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Imperial I-class Star Destroyer (Capital Ships)
If there is one thing that Old Republic ship designers can be accused of, it is the ongoing belief that "bigger is better," though they are in no way the only ones who have fallen prey to this trend in starship construction. Leading the way in building the galaxy's largest warships, the Old Republic shipyards are perhaps best known for the Imperator class of Star Destroyers, better known as the Imperial-I Class Star Destroyer. Easily dwarfing most other capital ships, this version of the mighty Star Destroyer is designed for intimidation as much as actual combat. Bristling with turbolaser and ion cannon batteries, there are few ships in existence that can even begin to claim the ability to succeed in direct, one-on-one combat with an Imperator-class vessel. While originally used by Old Republic forces in large-scale battles during the Clone Wars, it is now largely used in garrison and force-projection missions by the Imperial Navy. In such missions, fear of the the Imperial Navy is used to keep the local systems in line; that fear largely stems from the sight of Imperator-class Star Destroyers hanging in orbit, their characteristic dagger shape knifing through the night sky.

Far beyond mere form though, that dagger shape is a carefully studied and refined decision on the part of the ship designers. Weapon batteries are carefully fitted along the length of the vessel, enabling wide fields of fire and devastating broadside salvos in the chaos of battle. While not without its flaws, like the inability to target directly forward along the hull, this configuration excels in the three-dimensional medium that is space, and allows the Imperator to bring almost all of its weaponry to bear on a single target merely by tipping its nose "down" to allow the weapon batteries the necessary angle needed to bring them all into their optimum firing positions.

With a full compliment of fighters and ground assault troops, the Imperator-Class Star Destroyer has a crew of thousands and is fully capable of operating independent of fleet support craft for extended periods. Often left behind as a peace-keeping and garrison ship, the Imperator-Class routinely depended on its ability to strike at incoming vessels with overwhelming firepower. The scale of this firepower posed a problem however, as the vast majority of this firepower is in the form of heavy gun batteries. Several times throughout its deployment history, the Imperator has been overwhelmed by swarms of heavy fighters. Unable to track the swift moving targets effectively, the heavy guns are largely useless unless engaging a ship larger than a small freighter. Similarly, the rear portion of the ship is comparatively poorly defended, leaving the Imperator-Class vulnerable to flanking attacks where the enemy can get behind it. Standard withdrawal procedures for fleet actions require ships to to retreat in phases, covering each other to minimize exposure and loses.
Raw Materials
  • Quantum: 2,877
  • Meleenium: 30,195
  • Ardanium: 2,713
  • Rudic: 2,151
  • Rockivory: 60
  • Tibannagas: 1,862
  • Varmigio: 13,718
  • Lommite: 2,703
  • Durelium: 4,573
Affiliations
Propulsion
  • Hyperspeed: 2
  • Sublight Speed: 10 MGLT
  • Max Speed: 100 km/h
  • Manoeuvrability: 2
Dimensions
  • Weight: 6,400,000 T
  • Volume: 128,000,000 m³
  • Length: 1,600 m
  • Party Slot: 12.00
Cargo Capacity
  • Weight Cap: 30,000 T
  • Volume Cap: 450,000 m³
  • Max Passengers: 3,800
Combat Role
  • Assault
Weapons
  • Turbolasers: 80
  • Ion Batteries: 60
  • Tractor Beams: 10
Defenses
  • Hull: 10,000
  • Deflectors: 8,000
  • Ionic Capacity: 5,000
  • Armour: 0
Electronics
  • Sensors: 21
  • ECM: 0
Production
  • Raw Value: 17,156,668 CR
  • Recommended Workers: 320
  • Recycling XP: 20 XP
  • Production Mod: 475
Infantry Garrison
  • Maximum Garrison Size: 24
  • Maximum Active Squads: 2
  • Loiter Time: 24.00H
  • Restock Time: 3.00H
Icons
Docking Bay Hangar Bay Storage Room Training Room Escape Pods: 20 Medical Rooms: 4
Produced
Related Skills
  • Capital Ship Piloting
  • Capital Ship Combat
  • Space Command

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