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Year

25

Day

182

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11:04:21

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Last Updated: Year 16 Day 364
Planet: Clantaano I
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Clantaano I was a small, mostly rocky planet closest to the sun of the Clantaano System. A single day on Clantaano I lasted a standard galactic year, while a year on Clantaano passed by in forty-two standard days. This phenomenon occurred because of the incredibly slow rotational speed of the planet, caused by the gravitational pull of the sun's immediate vicinity. The exposed rock face of the planet is annually incinerated and liquefied in the intense heat and radiation of the sun, while the dark side of the planet solidified into mineral-rich rock.

A permanent, though forcibly nomadic outpost was established on Clantaano I sometime during the Clone Wars. The original purpose of the outpost was to monitor the conditions of the Sun, relaying potential solar flare and radiation information to the neighboring planets. Initially the small outpost consisted of several retired AT-ET's that had been decommissioned and linked together to form a small moving convoy. Over the decades the mobile outpost grew and evolved into something much larger. Twin Platforms, two mobile cities that spanned several kilometers, all situated on hundreds of sand-crawler treads and other mobile platform walking apparatus. The cities lurch forward at an incredibly slow, glacial pace - always one step ahead of the melting terrain behind it.

Clantaano I is home to a massive and terrifying species of animal known as Strata Wyrms, colossal worm-like constructs that appear to be made of living magma and stone. The smallest of the creatures found was still as large as 30 meters and was extremely hostile before disappearing below the waves of lava. It’s theorized these creatures live their entire lives within the molten rock, existing within the core of the planet itself. Next to nothing is known of the creature's biology or life cycle as researching them has proven incredibly difficult under the harsh conditions of the planet.

Details
  • Type: Hot/no Atmosphere
  • Size: 2x2
Governance
Population
  • Total: 1,665,976 inhabitants
  • Hireable Population: 1,000
  • Civilization: 29.6000%
Combat Settings
  • Ground Combat: PvE
  • Bandits & Creatures: Hostile