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Information
Bounty Hunters Guild: House Jakt

Type: Modular
Subfaction of: Bounty Hunters Guild
Founded On: Year 27 Day 272
Leader: Lobo Jakt
Chat: Discord Invite

Description:

Bounty Hunters Guild: A Beacon of Independence

House Jakt — The Wolf's Den House Jakt, commonly known as The Wolf's Den, is one of the recognized houses within the Bounty Hunters' Guild.

Founded by the Defel bounty hunter Lobo Jakt, the house has earned a reputation for accepting the contracts that others deem too dangerous or too costly.

Unlike many houses that pursue credits above all else, House Jakt is guided by a strict code.

The house refuses contracts involving the capture or sale of slaves and actively targets slavers, traffickers, pirates, and other violent criminals.

While members are free to accept standard Guild contracts, they are expected to uphold the Den's code and protect the reputation of the pack.

The Wolf's Den specializes in long-range manhunts, reconnaissance, fugitive tracking, hostile recoveries, and coordinated strike operations.

Hunters are trained to gather intelligence before engaging, using stealth, surveillance, and careful planning to complete contracts with maximum efficiency.

The house is known for succeeding where brute force alone has failed.

Guildmaster Lobo Jakt keeps the house intentionally small, believing every hunter should be personally known rather than treated as another number.

Members receive access to experienced mentors, tactical support, safe houses, and a network of trusted informants throughout the Outer Rim.

Advanced droids often accompany Den hunters, reflecting Lobo's belief that disciplined teamwork between hunter and machine gives the pack a decisive advantage.

The emblem of House Jakt is a crimson-eyed wolf's head upon a dark steel crest. Across the Guild, that symbol has become synonymous with relentless pursuit. Once the Wolf's Den accepts a contract, few targets remain free for long.

House Motto: "The hunt ends only when the pack returns."



Modules:

Faction Planetary Control Paramilitary Subfaction Datacards Government Manufacturing Mining Medical Trading Religion Diplomacy Subfaction Subfaction Subfaction


Datacards Owned:
Facilities Stations
Golan Laser Battery
Anti-Air Battery
Atgar 1.4 FD P-Tower
ATM
Library
Museum
Civic Centre
Church
KDY v-150 Planet Defender
LNR I Series Turbo Laser Cannon
LNR II Series Turbo Laser Cannon
Shield Generator
Barracks
Training Academy
Hospital
Factory
Prison
Mine
Temple
Shield Projector
Slave Market
Labour Camp
Recycling Plant
Asylum
Silo
Bank
Alazhi Farm
Bacta Refinement Facility
SAM Launcher
Chapel
Dry Dock
Naval Shipyard
Port
Computer Control Centre
Cathedral
Research Centre
Starport
Casino
Crew Quarters
Commerce Centre
Lab
Asteroid Hideout
Trading I
Trading II
X7 Factory Station
Shipyard II
Shipyard III
Shipyard IV
Recycling I
Recycling II
Recycling III
Recycling IV
R&D I
R&D II
R&D III
R&D IV
Platform XQ1
Ataturk-class Station
Golan I
Golan II
Medical Factory Station
Shipyard I
Hospital Platform XQ-2
Merchant Space Dock
Depot Station II
Depot Station III
Depot Station IV